Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Useful Byproducts

by Thorvin

Makes some Bob's Mods byproducts useful. Hydrogen can be made in to Fuel Cells. Sodium Hydroxide can be useful in Oil Refining, or can be used with Angel's Processing to improve Thermal Water. Updated for 0.15 by Thorvin with Earendel's permission.

5 years ago
0.15
3

Recipe Changes


This mods changes a lot of recipes.

5 years ago
0.15
10

NitricWasteReplace


This mod changes angelsrefining nitric waste water recípe

Tweaks
5 years ago
0.15
3

Basic Waste Management


Adds a ressource called 'Solid Waste' that is a byproduct of nearly all crafting recipes.

5 years ago
0.15
3

Fish Sandwich


Adds some food. And a Repair Pack 2.

5 years ago
0.13 - 0.15
5

Greenhouse with modules


Greenhouses of increasing efficiency and modules

5 years ago
0.14 - 0.15
5

Robot Teleporter


Gives the player basic items to use robots at the start of the game, and moves the player 50,000 tiles east.

5 years ago
0.15
3

Far Start


At the start of the game, the player is moved 50,000 tiles east, and 1,500 tiles around the player are exposed.

5 years ago
0.15
3

GuiltyNeko's Evil Recipes


Hey kid. Yeah, you. You want a furnace from ten stone bricks instead of five stone? I got some of that over here...

5 years ago
0.15
3

Blueprint Scanner


Adds a combinator into which a blueprint can be inserted. The combinator then sends the items in the blueprint to the circuit network.

Content
5 years ago
0.15
4
Blueprints

Darkstar Utilities compatibility and performance update - discontinued


Original mod has been modified for compatibility-conflict resolution, mod-integration, and performance improvement by usafphoenix. v16 version is available on nekomancer's site. this fork for performance troubleshooting will no longer be maintained.

5 years ago
0.15
3

Guard's Fast Mode


Cuts research, mining, and construction costs in half. Also adds charcoal.

Tweaks
5 years ago
0.15
3

HighSpeedFluidWagon

by Ostrei

Obselescent since 0.16! Now included in "Highspeedtrain" by J3n50m4t Adds extremly fast Fluid Wagon for HighSpeedTrains mod.

5 years ago
0.15
3

LJD Vehicles


Adds in new Vehicles to the game -graphics by YuokiTani

Content
5 years ago
0.14 - 0.15
9
Transportation

Caves


Adds a cave system to the game that contains the resources instead of the normal surface.

Content
5 years ago
0.15
14
Mining

Ore Crusher

by toastii

A machine that crushes raw ore into dust

Content
5 years ago
0.15
5
Manufacturing

Skip To Trains


Gives you the items and research to start building trains. Modified version of ananyzyr's SkipSpaghettiPhase.

Content
5 years ago
0.15
3
Trains

Followers

by withers

This mod adds a variety of followers who can help you manage your base, fight off the enemies, and keep you company. They are quite useful.

5 years ago
0.15
15

Wear and Tear

by withers

Adds wear and tear mechanics to the game, plus automated maintenance.

5 years ago
0.14 - 0.15
11

Config+ Darkstar Utilities compat


This mod adds a lot of customization options to the game. Buff or Nerf just about anything freely! Should also apply to modded content as long as it's classified correctly. Mod has been altered by usafphoenix for compatibility with darkstar utilities. Projectile multiplier removed.

5 years ago
0.15
3