Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Mods introducing new content into the game.
Accumulator-type device able to transfer electricity between a planet and the space platforms orbiting it.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds Tank UB (Upgraded Brakes) - a tank variant with significantly improved braking force, craftable after researching Advanced Braking Systems.
Mods introducing new content into the game.
Electric trains, but UPS-friendly. Provides battery-powered locomotives, reusable battery packs and charging facilities. Balanced for vanilla gameplay by default, but trains can be as fast as you want.
Mods introducing new content into the game.
Mods introducing new content into the game.
Vicrox is a Fulgora & Nauvis replacement. It uniquely blends mechanics from both planet production mechanisms together on tight Fulgoran style islands.
Mods introducing new content into the game.
Adds a sussy laptop on which you can see the red & green signals.
Mods introducing new content into the game.
Introducing 3 types of missile shooting turrets, integrating them to 'Space Age' DLC base version: https://mods.factorio.com/mod/missile_defense_systems
Mods introducing new content into the game.
Adds robots that use fusion generators to allow them to fly indefinitely, now with a reasonably late game position thanks to space age.
Mods introducing new content into the game.
Adds the ability to plant and grow trees on Gleba to produce coal at a more effective rate compared to coal synthesis. Also introduces productivity researches for additional Gleba products; All fully customizable through mod settings.
Mods introducing new content into the game.
Introduces Tesseracts and Personal Tesseracts which allow for long range and trans-surface power without the use of electric poles. Reacts to the presence of bob's mods, adding new tiers of Tesseracts and Personal Tesseracts.
Mods introducing new content into the game.
Mods introducing new content into the game.
Modpack, that rearranges some technologies to provide a smoother start if you choose Gleba as start planet. Designed for multiplayer, where other players start on different planets.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Introducing 3 types of missile shooting turrets. Space Age version: https://mods.factorio.com/mod/missile_defense_systems_sa
Mods introducing new content into the game.
Mods introducing new content into the game.