Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Greatly improves the Shotgun, to make it better compete with alternative personal weapons.
Small changes concerning balance, gameplay, or graphics.
This mod allows to heavily customise the zooming behaviour, in particular it allows to: - change how far you can zoom out (and still see the world) - change how aggressive the zooming is (equivalent to changing mouse wheel sensitivity) - change at what position and zoom level the map opens - zoom in or out instantly with a single key stroke See homepage/mod portal/readme for a full explanation of how this mod works. Please report any bugs and usability issues you find to help make this mod better - your feedback is much appreciated.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds rocket turret with recipe to fit vanilla game. Nothing less, nothing more !
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
包含了我精翻/尽力翻的一些AAI系列的主要mod,如 aai programmable vehicles、 aai programmable structures、 aai signals。 未涉及到的模组推荐使用贴吧汉化mod,它涵盖了绝大多数mod的普通翻译。 因0.17bug尚多并不做更新,且贴吧汉化包“zh-cn”已更新AAI翻译。请玩家按个人需求选择!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A combination of accelerated start options including bots. Goal is to skip past burner miners and jump straight into laying out a main bus.
Adds weak tier 0 trains with much lower tech requirements, but more limits. Graphics by kaueNP and d3x0r!
This mod scans around the starting area when you start a new game. 0.17 Port from Klonan's mod
Improve the 0.17 autoplace to resources, enemy base, trees and rocks. Provides an API that can be used by other mods.
Several tweaks to adapt the Expanded Rocket Payloads mod for Bob's and Angel's mods
Mark for deconstruction a selected entity with a single key stroke! Just hover over the building and hit DELETE (configurable) and your robots will do the rest. Warning: Does not work with "Undo" shortcut!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds heavily compressable versions for each type of basic processed resource; more compression takes longer to compress and uncompress. Warning: This is not a high-quality mod
Mods introducing new content into the game.
This mod adds a moon to the game. After some research you can travel to it and find some new resources.
"ErrorReport Log Gui" for Modder Factorio Start = Printet all Tables and Variables in the JoErrRep Funktion into a Gui Overlay and Stop Factorio