Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Boosts automatic firing range of vanilla artillery turrets and wagons to match manual firing range.
Mods introducing new content into the game.
Mods introducing new content into the game.
Add-on for IR3. Mid-game flying exploration/cargo vehicles. Airship logistics can be automated with stations.
Mods introducing new content into the game.
Spidertron - [E]xtra [T]weaks & [C]apabilities adds utilities for the spidertron like a docking port, a launcher, spidertron automation and more.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A scripted vanilla multiplayer adventure campaign - Main, parallel, and optional objectives - Play online with your buddies or go at it solo - Multiple difficulties with additional automatic balancing based on player count - Discover and capture hostile bases - Unlock recipes and technologies through exploration, conquest, and objectives - Discover hidden secrets - Solve funky puzzles - Survive the local wildlife as they hunt you at night
Scenarios, maps, and puzzles.
Mods introducing new content into the game.
Distributes the Gridtorio scenario by sOvr9000. You start in a single chunk with iron [item=iron-ore], coal [item=coal], stone [item=stone], and a market [entity=market]. You must sell some basic items for coins [item=coin], and then use those coins to expand to other chunks. Automate trading with markets, capture ruins of enemy bases, and discover how the world changes as you venture farther out.
Scenarios, maps, and puzzles.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod sends idle/blocked trains to the depot to get them out of your way.
Small changes concerning balance, gameplay, or graphics.
Adds the Crude Transport Belt, a tier below the normal Transport Belt. This is a very cheap but slow transport belt to allow easier early automation and item transportation. The speed is 1/3 of the normal Transport Belt, which is 5 items/s. The exact crafting cost and amount of crafted items is configurable, so you can adjust it to be cheap or even expensive, or adjust it to fit in with costs of other mods you might have.
Mods introducing new content into the game.
Sets trains placed via blueprints to target the nearest station and switch to automatic mode.
Small changes concerning balance, gameplay, or graphics.
Automatic resource distribution between machines - for RTS like/combat focused gameplay
Large total conversion mods.
This is a QOL modpack designed to have the Vannila experience with all the neat QOL features without any major game changes related mods. It includes: Todo-List - allows tasks to be managed and assigned to different users, bullet-trails - makes gun bullets leave a trail for better visibility, even-distribution - enables better handling of machines, FNEI - provides all recipes for items and their usage, Milestones - assists in tracking the origin and destination of pipes, Squeak Through...
Mods introducing new content into the game.
Streamline fuel management with this mod. It automatically monitors and dispatches trains to designated fuel stops when levels drop below set thresholds. Customizable settings ensure seamless integration into your factory logistics. Simplify fuel management and focus on optimization with this convenient automation tool.
Small changes concerning balance, gameplay, or graphics.
A medium combat tank armed with a dual turret-mounted heavy automatic cannons. Supposed to fit the other Xenos Oppression vehicules and infantry
Mods introducing new content into the game.
Decrease setting of "Robot Attrition Factor" to make robots work safe. 修改机器人故障系数的数值,使机器人可以安全存活并进行物流运输工作。 Add a new setting then u can customize InformaTron's Height semi-automatic. do not set "4k" will fix setting error later. 新增设置项,可以使你根据显示器分辨率的大小 半自动的信息机器人界面显示高度。 view more information about how change Factor in a running game . 进入模组页面查看如何更改已创建游戏的机器人故障几率系数.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A lightly armored combat vehicle armed with a single turret mounted automatic cannon. Comes with HE and stunning HE ammo
Mods introducing new content into the game.
Modified to unlock automatic range higher than 100% and change the ammo stack limit of artilleries; Boosts automatic firing range of vanilla artillery turrets and wagons to match manual firing range (default; configurable). Credit to jeff.s for the original mod.
Mods introducing new content into the game.