Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Car Start

by brevven

Start with a car.

Tweaks
2 years ago
0.17 - 1.1
1.57K
Transportation

Advanced Inserters

by Neomore

All electric inserters now have filters. The Filter Inserter is now a Long-Fast Inserter, and the Stack Filter Inserter is now a Long-Stack Inserter. Long inserters are now a separate line of inserters. Recipe costs are slightly more expensive Use with the "Auto Blacklist" mod https://mods.factorio.com/mod/Auto-Blacklist for best results.

Content
2 years ago
0.17 - 1.1
766
Logistics

TrainRoboportEquipmentFix

by Leopard

Fixes trains so that roboport equipment deploys robots when the train is in automatic mode.

Tweaks
2 years ago
0.17 - 1.1
305
Logistic network

Linear Research Cost Increase


The more you research the more it's going to cost.

Tweaks
2 years ago
0.17 - 1.1
371

FactorioExtended-Energy


For your Energy needs, FE-Energy is to help you electrify your factories super fast with steam, nuclear or solar!

Content
2 years ago
0.16 - 1.1
2.09K
Power

Mining Drones

by Klonan

Adds mining drones and mining depots

Content
2 years ago
0.17 - 1.1
70.6K
Mining

Mine Liquid Ores


You can extract liquid iron and liquid copper. Refrigerate them to make plates.

Content
2 years ago
0.16 - 1.1
700
Manufacturing

Full Power Coverage Redux

by SirTony

Makes the supply area for small and medium electric poles match their wire reach, so that you can get full coverage from drag-building power poles. Slightly reduces connection range to force connection ranges to odd numbers of tiles, then raises power coverage range to match. Compatible with Bob's Power and Factorissimo.

Utilities
2 years ago
0.17 - 1.1
719

Realistic Ores

by ouk_ouk

New look for iron, copper and uranium ores. Now, they have colors of real ores, not refined metals. Also, uranium ore glow is decreased to 70%. (Configurable and with support for other mods.)

Tweaks
2 years ago
0.15 - 1.1
6.27K
Environment

Player Auto Build


Automatically build blueprint ghosts near the player.

Utilities
2 years ago
0.17 - 1.1
1.83K

Extended Range


Longer range versions of all underground belts and the underground pipe.

Content
2 years ago
0.13 - 1.1
3.68K
Transportation

Nuclear Strike on-Death


Nuclear bomb Strike on Your Charactor Dies. Eliminate Everything w/o Corpse! Developer is not responsible for saveloss etc.. Please BACKUP SAVEFILE Before Use this MOD

2 years ago
0.16 - 1.1
198

Destroyed Sound Revert


Revert Building Destroyed Sound to old one (0.16)

Utilities
2 years ago
0.17 - 1.1
105

Space Exploration Science Re-Scaling

by Mernom

Increases terrestrial science pack usage, while reducing space science pack usage. Allows for a better balance between terestrial SPMM and space SPM. all values are configurable.

Tweaks
2 years ago
0.17 - 1.1
21.8K

无限物流研究


添加无限的物流研究(较便宜)

Content
2 years ago
0.16 - 1.1
1.99K
Logistics

Burner Offshore Pump


The Offshore Pump needs fuel for working; next tier needs electric energy. Does not change UPS, good for multiplayer.

Tweaks
2 years ago
0.17 - 1.1
622

Distribution Centers

by Sladki

Distribution Centers are structures capable to transfer items to adjacent inventories.

Content
2 years ago
0.17 - 1.1
491
Logistics

ixuClock

by ixu

Shows playtime, crashdays and local daytime in minimalistic format in the upper left corner.

Utilities
2 years ago
0.17 - 1.1
852

Strange Matter

by 5cript

Ever wanted to convert Energy into matter? This mod lets you do this! Configurable amounts for seamless hardcore to cheat difficulty.

Content
2 years ago
0.13 - 1.1
862
Mining

Old Ores

by CynAtom

Shiny metal and non-metal ore from Factorio 0.16. Configurable.

Tweaks
2 years ago
0.17 - 1.1
138