Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Team Competition + Space Exploration + Krastorio 2 + Easy SE + Quality of life + Interfaces + Harder enemies
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Set any recipe, or place anything, anywhere, at any time. (special exceptions exist. read the fine print.)
Small changes concerning balance, gameplay, or graphics.
Asteroids now stack to 4, allowing them to be stacked on a belt and be grabbed in bulk by inserters
Small changes concerning balance, gameplay, or graphics.
Adds bullet trails to machine gun type bullets. Works with gun turrets, guns, vehicle-mounted guns, and anything else that uses that type of ammo.
Small changes concerning balance, gameplay, or graphics.
Renames the demolisher enemy on Vulcanus to their original name, forgewyrm.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Removes all ground decoration when placing stone path, concrete or refined concrete; supports modded tiles
Small changes concerning balance, gameplay, or graphics.
Toggle mod for WideChests mod. Having this mod enabled together with WideChests removes width/height/area limits. Can increases memory usage and loading time significantly (depending on your mod settings).
Mods introducing new content into the game.
Toggle mod for WideChests mod. Having this mod enabled together with WideChests enabled merging of all basic chest types. Increases memory usage and loading time.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds productivity technologies for every intermediate, and science packs. Follows the same pattern as other vanilla productivity technologies. Not balanced :)
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
QoL Mods that affect how the player will play but not how the world works
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Using a selection tool allow Admin's to delete chunks. By default if player entities found in a chunk the chunk will not be deleted. This can be forced by holding the SHIFT key while selecting an area. In all cases you will not be able to delete a chunk if a player is present.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.