Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Improves base speed of both, logistic and construction, robots. Improves energy consumption of both, logistic and construction, robots. Twekable through mod settings.
Small changes concerning balance, gameplay, or graphics.
Freezes belt animations for people who get migraines or suffer sensory overload, like in autism
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Player owned machines will breakdown overtime. Configuration for entities in mod settings. Research available to offset breakdowns. Idle machines should not breakdown. Broken down machines should automatically restart after a cooldown unless destroyed by damage when breaking down
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Labs playing the Dunka tune now. Or caramelldansen. However you prefer.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Vivillon Bots - Best of E3 2016 edition. Change your construction and logistics bots into the best, least stretched out Vivillon sprites on this side of the Nile. Featuring the all-new Prism pattern by our guest pixel re-coloring artist: me.
Small changes concerning balance, gameplay, or graphics.
Tried making PlutoniumEnergy and Krastorio2 Compatable with eachother the best I could try and do, some things may be incorrectly balanced and idk how to do the radioactivity thing
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Very simple mod that makes ERM vanilla enemies inherit with scaling vanilla loot tables, and adding schall alien loot stuff to protoss and zerg if they are present
Small changes concerning balance, gameplay, or graphics.
This mod changes recipes and tech dependencies for logistics from UltimateBelts mod in order to be compatible and balanced when playing on Bobs&Angels. Technology icons were also added.
Small changes concerning balance, gameplay, or graphics.
New eating sound effects from Minecraft! More audible and crunchy than vanilla Factorio!
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.