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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod changes literally nothing except power poles settings (range and wire reach) to provide more comfortable coverage for your base. Values are similar to K2 ones.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically reroute trains to a refueling station when low on fuel
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A button that you can click with a blueprint in hand to add all its contents to your current personal logistics requests. Click multiple times to request more. Right click to request less, will not reduce any requests unless all requests can be reduced to stop the button from removing your useful default requests.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows all resource types to refresh over time, configurable in Map settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a button to the constant combinator to multiply signals by their stack size.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Enables (not researches) all technologies for all forces. I had a mod migration corrupt a save file, disabling a bunch of technologies. This mod is useful to reset techs, and force the tech tree to be rebuilt.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
An extension for Earendel's Text Plates. Adds plastic plates (white and player-coloured) and more with the original Text Plates font. Based on Deadlock's More Text Plates mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a window to easily manage your spidertrons. Call them to your current location, get a connected remote, or make them go home, home is specified per spidertron.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A specialized combinator that outputs the the current ID of a surface with its signal type (asteroid fields, planets, orbits, etc).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds the ability to place blueprints over existing buildings. Deconstruction is ordered for buildings that are in the way. Usage: Press Ctrl (by default) and place a blueprint to demolish any buildings that stand in its way.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds mining drones and mining depots. broken version for more fun
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
More starting items to remove hand mining stage of the game and jump straight into trains. Does not affect research.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Logs a message in chat when a recursive blueprint is deployed
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.