Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

CJ-Stackz

by MarcG

Stack Copper Cables to Copper Cable Reels or make Stacks of all basic items like iron plates etc

Content
5 years ago
0.15
4
Logistics

Auto-Blueprintify Text

by folk

Creates tile blueprints from your text input that are easily visible on the map. A floor printer, if you will.

Content
5 years ago
0.15 - 0.16
3
Blueprints

Stop That, Silly Robot!

by folk

Deactivates personal roboports while you are travelling in a vehicle, at speeds above the configured threshold.

Content
5 years ago
0.15 - 0.16
8
Armor

Shuttle Train Lite

by folk

A remake of the classic Shuttle Train by Simwir.

Content
5 years ago
0.15 - 0.16
13
Trains

Networked Radar

by folk

Provides a control unit you can place next to radars that outputs the number of enemy and friendly units found in the radars permanent coverage area.

Content
5 years ago
0.14 - 0.16
4
Combat

Logistic Wagon

by folk

Adds a new kind of train cargo wagon that connects to the logistic system in weird and mysterious ways.

Content
5 years ago
0.14 - 0.16
13
Logistics

Just go!

by folk

Instantly pops you into a filtered vehicle when you place it within reach of the player character, and picks it up again when you exit.

Utilities
5 years ago
0.14 - 0.16
6

Automated Fuel & Ammo

by folk

Most likely automatically fills in things properly, probably. Preferrably both fuel and ammunition, if possible.

Utilities
5 years ago
0.14 - 0.16
19

Color Equipment

by folk

Creates tiny equipment modules that tries to set the color of whatever you insert them into.

Utilities
5 years ago
0.15 - 0.16
6

Add Loaders - Bob's Compatibility


Adds regular, fast, and express loader to default game. Adds Faster and Extremely Fast loader to Bob's Logistics. Fixes graphic for Extremely Fast Loader to stop crashing. You do not need to have Bob's Logistics to use this mod, you just won't have the Faster and Extremely Fast loaders.

Content
5 years ago
0.15
6
Logistics

ThoroughProcessing


More complete processing of minerals.

5 years ago
0.14 - 0.16
4

Settings: Filter Inserter


With this mod you can change ['filter-inserter'].filter_count from 0 to 5. Pre-alpha mod.

Tweaks
5 years ago
0.15 - 0.16
3

Automatic Belt Planner

by prg

Automatically places transport belt or pipe ghosts.

Utilities
5 years ago
0.13 - 0.16
18

Electrogun

by wlfbck

Inspired by GTA2s electrogun, i made something similar for Factorio!

Content
5 years ago
0.15 - 0.16
3
Combat

Building Platform Tree Clear


Removes trees from building platforms for better use with the Tree Challenge mod.

5 years ago
0.14 - 0.16
65

Tree Challenge


Can you beat the game without killing any trees? This mod makes trees (mostly) invulnerable, unselectable, and have reduced collision so they don't get in your way as much.

5 years ago
0.14 - 0.16
56

Omni Pumpjacks


Proof of concept, more pumpjack access points

5 years ago
0.15 - 0.16
6

Wood Stacker


Compress Woods to 1 inventory space

Utilities
5 years ago
0.15 - 0.16
4

Wireless Signals


Adds radio equipment that can transmit circuit network signals over long distances.

Content
5 years ago
0.15 - 0.16
11
Circuit network

Logistic Research Fix


Removes the production and high tech science pack requirements from the Logistic System research.

Content
5 years ago
0.15 - 0.16
7
Logistic network