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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
!! MUMBLE REQUIRED WITH PLUGIN !! Enables proximity chat in multiplayer games, via Mumble voice chat. You must separately install the Mumble plugin.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Periodic (every 7200 ticks) logging of production/consumption stats. Can be copy/pasted into libreoffice calc (and likely excel) for more detailed analysis.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Stacked items for Exotic Industries (Alpha)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Features that a streamer can let chat activate to make their games more dynamic and interactive. These features are more complicated than can be achieved via simple Lua scripting and are highly customisable within the command/remote interface calls.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod offers an intuitive interface for effortlessly selecting and applying inventory filters to individual wagons or entire trains
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a list of train stops sorted so that rich text icons are in the same order as your inventory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a preset to Milestones mod to track the minimum necessary for a good jumpstart base
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Modifies the overflow and underflow valves added in Pyanodons to have adjustable thresholds, instead of being locked at 80%.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Have you ever wanted to know where fish are on the map? Now you can! These fish icons constantly update, and at a rate that wont affect your UPS!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to turn landfill back into shallow water by using grenades
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Great for people who find it troublesome to put fuel in their car or press the key to get into the car.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds in a millitary deconstruction planner, which causes your turrets, combat bots, etc. to fire at the selected entities.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds a slider to control the speed bonus of your exoskeletons at will, that automatically shows and hides itself along with your inventory or armor grid while you have any legs equipped.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically places tiles of your choice from your invintory as you walk.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Select items on the quickbar multiple times to get different items, e.g. yellow belt -> red belt -> blue belt. Also, for space exploration mod, automatically swap out the quick bar when entering/leaving space (can be disabled in settings).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add-on utility for IR3. Constant combinators in the same chunk as forestries are updated with a signal representing the number of husbanded trees.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.