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Small changes concerning balance, gameplay, or graphics.
Adds robots that use portable reactor(s) to allow them to fly indefinitely(don't need to recharge). Now with settings!
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
The rocket reskin from the Fun Mode mod by Mr.SmoothieHuman and exfret.
Small changes concerning balance, gameplay, or graphics.
Adds a train wagon capable of storing and transporting electric power, allowing new means of getting power to remote outposts and power grids. Special circuit signals allow for fine-grained control of charging and discharging priority.
Mods introducing new content into the game.
This mod enables range adjustment for Renai Transportation ejector hatches
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds more research to improve certain functions of the game including character speed, robot storage, and robot battery life.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Sets custom underground belt length based on belt speed. Pipe lengths set to single value.
Small changes concerning balance, gameplay, or graphics.
Adds transfer chutes which links platforms within the same orbit, links to itself otherwise.
Mods introducing new content into the game.
Adds a series of refrigeration technologies to help you complete the full cold chain logistics!
Mods introducing new content into the game.
Change which side of the belt an inserter will drop on, but now it's unlocked with research.
Small changes concerning balance, gameplay, or graphics.
[QoL] Automatically place rail signals on rails and intersections.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Enforces building global sushi belts, all non sushi belts will halt. (Currently incompatible with all multi surface mods)
Mods introducing new content into the game.
Allows C5 Galaxy paths to be saved and restart after completing + helper features (should always be 0.0.3 version ahead)
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
This mod adds more options to copy between entities, such as assembling machine to splitter. Everything works with SHIFT + Left /Right button.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Increases cargo wagon inventory size to 144 slots. Now compatible with Space Trains! Fluid wagon size remains unchanged due to the capacity increase in version 2.0.7. Pre-2.0 mod was by Alterae.
Small changes concerning balance, gameplay, or graphics.
Make K2's superior inserters an upgrade to stack inserters.
Small changes concerning balance, gameplay, or graphics.