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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Quickly and easily search for items in your inventory or connected logistic network. Set temporary requests and quickly trash any items above your minimum requests. This mod will not be updated to Factorio 2.0.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds a hotkey (Shift-T by default) to create a 0 logistics request for the hovered item. Does not override existing requests.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds in a player list overlay that displays all the players in the game, and more...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scans all logistic bots loads over a period, and prints results
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds startup options to separately adjust the thresholds of the overflow/top-up valves from Angel's Petrochemical Processing. Now your pipes won't keep sloshing between 79.9% and 80.1% while the valves waste your precious fluids! (Note: The tooltip does not change, it will still say 80% for both valves.)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collection of usefull QOL mods. Including 3 from the Picker suite mod by Nexela.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a Requests tab to Helmod's summary window. You can request items needed for factory configuration through a construction robot, or create a blueprint for a constant combinator containing the item signals.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Infinite repair pack spawnable using shortcut Slightly faster than normal repair-pack.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
How much fuel was burned by the engines since it last anchored?
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows the player to configure any machine from the map, without allowing item transfer so it maintains the vanilla feel. Allows wire placement and entity settings copy/paste at any distance. Press R to issue a rotation request, right-click to mark for deconstruction. Less cheaty alternative to Far Reach. Similar to Space Exploration's Navigation Satellite, but works entirely within map view.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a combinator reading ghost requests from the logistic network it's placed in.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Assemblers and Furnaces show the maximum production rate of the currently selected recipe in their GUI.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Visualize the layout and contents of pipe networks. Press H to draw the selected entity's fluid systems. Press Shift + H to draw all visible fluid systems. Press Alt + H to automatically visualize systems on mouse-over. Press Control + H to toggle between color-by-fluid and color-by-system. This mod will not be updated to Factorio 2.0.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scans all drones for a certain time, collects data into a summary table, generates result about the load on the logistics network
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hides research all researches a certain distance from researchable ones
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This adds circuit signals to the game that when blueprinted, provides an interface to quickly apply changes to all circuit conditions. Additionally, it will update named entities, such as train station names.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.