Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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With Night Vision invented, your radar view will now use that during night.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
[ Radars periodically summon biter attacks ] biters have become sensitive to the pulses emitted from radar instillations, because of this they are more likely to show interest in a radar instillation and more likely to remove them from there lands.
Mods introducing new content into the game.
[ Biters rebuild based that are destroyed ] biters will send reinforcements to bases that are under attack, and will also rebuild/ fortify those bases if left unattended you are encouraged to clear and then defend a biters base from any potential recovery forces
Mods introducing new content into the game.
A single steam turbine that provides the same steam consumption and power production as many vanilla turbines. Intended to improve performance by reducing entity count and fluid calculations.
Mods introducing new content into the game.
Mod makes biters spawn and attack in waves. The intent of this mod is to make the game a little more like 'They Are Billions'.
Mods introducing new content into the game.
Mods introducing new content into the game.
If you send a blueprint to your logistic trash, it is destroyed instead
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Read fluid levels in a pipe with the circuit network without use of a bulky tank. Updated to 1.1.x by Walkman100
Mods introducing new content into the game.
Mods introducing new content into the game.
Randomizes all recipe ingredients to make every game feel different! Fully configurable, Works with all mods, Checks dependencies, Keeps costs fair!
Small changes concerning balance, gameplay, or graphics.
Adds a recipe to craft Bob's basic circuit board from iron plates and copper cables - just like vanilla.
Mods introducing new content into the game.
Force enable normal ores (vanilla, Bob's and YI) for Angel's mods. Perfect when you don't want to deal with ore crushing (again). Also added in possible missing recipes.
Mods introducing new content into the game.
All chests placed by the player will have their slots automatically limited to the player’s specified amount. Default is one slot.
Mods introducing new content into the game.
All PvP (players vs players), TvT (teams vs teams) etc in one pack. Download this modpack via the game!
Collections of mods with tweaks to make them work together.
Bob's warfare adds a rocket engine item. It seems logical that these ought to be required to launch a rocket. CMHMod used to add this as an ingredient for rocket parts. Now that CMHMod is defunct and its alterations to the endgame have been mostly subsumbed by Bob's Revamp, this mod adds that one small part: it adds rocket engine as an ingredient for rocket parts, and makes the rocket engine recipe additionally require invar and cobalt steel.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
This mod adds a new map generator preset for speedrunning the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.