Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Moves up the weapons/armor GUI to match the shortcut bars. Does not do it automatically, changes via a startup setting.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Control Technology - Allows you to monitor and control your factory. Monitor your factory using Smart Displays. There are seven types: SD1020 - 2 digit display with Icon. SD1030 - 3 digit display. SD1040 - 4 digit display with Icon. SD1050 - 5 digit display. SD1060 - 6 digit display with Icon. SD1070 - 7 digit display. SD1080 - 8 digit display with Icon.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod creates new force for each player. Those forces are enemies (you can use diplomacy mod), but they can share vision despite being enemies (check out settings->mod settings->per player) now finally radars don't always share vision. Every player has option to flip setting, so that his radars share/don't share vision. If you want also to have shared chat between all forces, I might recommend you always-shout mod ( https://mods.factorio.com/mod/always-shout )
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Extends equipment and armor with an additional tier, intended for late-game use.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds to the game advanced, high-speed machines for the Assembly of components that are 16 times higher than the vanilla machines 3 levels. Balanced. The mod has been updated to version 1.1, fixed broken code, localization. Increased the resolution of graphics sprites by 2 times.
Mods introducing new content into the game.
Many electric machine recipes in AAI Industry require upgrading from burner equivalents - this mod tweaks said recipes, removing this.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
1. Full deadlock stacking support for MDbobelectronics. 2. small fixes for SpaceExploration, Krastorio. 3. More compatibility between MdRuz mods to Brevven ore mods
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Original: Advanced equipment to enable you to focus on engineering during post win gameplay. Provides Power armor MK3, Portable fusion reactor MK2, Energy shield MK3, Personal battery MK3 and Exoskeleton MK2. Custom: Only Portable Fusion Reactor MK2 buffed and renamed to Portable Fusion Reactor MK4
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
坐标传送/CoordinateTeleport mod 增加了一个窗口,可以获取当前玩家的x y坐标,当前玩家所在维度(Surface),可以列出所有维度的id 名称 可以输入x坐标,y坐标,目标维度(surface)名称或ID(字符串或正整数,若省略则传送到当前维度对应坐标),定点传送 附加功能:生成一个没有敌人,永远白天的基地维度 附加功能:获取玩家手上物品的代码名称,用于开发或调试 目前语言文件仅包含简体中文,但欢迎提交翻译文件 使用方法:在右下角工具栏增加了一个图标,点击它就可以呼出窗口
Mods introducing new content into the game.
Add-on for the RusEliz mod Заменяет звук в моде MIRV на Русский вариант запуска ядерной ракеты из Starcraft 1
Small changes concerning balance, gameplay, or graphics.
Evolution is a percentage based on total Research progression. Research costs increase +10% each research up to x1000. Personal use, but feel free to use or adapt.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Work in progress. Aliens now have nasty infestation (base-game tiles with a purple tint) that destroys everything in its path. Only water and player-made hard surfaces (bricks/concrete) can stop its spread.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.