Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Patches the shuttle from electric shuttle train to use processed fuel from AAI
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Little balance patch, so chests are not bigger then cargo wagon. Wooden chest (1 stack), Iron chest (2 stacks), Steel and logistic chests (4 stacks)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Disables Vanilla- and/or Krastorio 2 crash site (changeable in mod settings). Compatibility for Krastorio 2 1.2
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Provides a hazmat suit modular armor that keeps you from dying due to radiation damage added by Krastorio2. Also adds some compatibilty and balance fixes for some mods that I use in my mod pack. Fixed for fixed for Krastorio 2 (1.2.10 and higher)
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Very simple switchable logger for writing data from events into script-output\0ULogger_data.log (works on servers only)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Science difficulty is increased massively for each tier of science. You will be looking at megabase scale production just to launch a single rocket. Good luck!
Small changes concerning balance, gameplay, or graphics.
HR Graphics for the ships of schnurrebutz' mod 'Cargo Ships'. They're mod natively has no 'hr' but a bit more detailed normal ones. This mod adds truly hr graphics for all ships. Each one can be toggled on or off. They were created by scaling them up via AI. Sorry for the file size, all images are already compressed lossy. Original mod and images by schnurrebutz and snouz.
Small changes concerning balance, gameplay, or graphics.
Fixes to the original Space Exploration Simplified mod and making it compatible to Larkenx's Krastorio2 and Space Exploration Tweaks and Stacked Recipes
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Bulk import and export of train stops using CSV text files to allow easier bulk editing.
Mods introducing new content into the game.
Steam thermo barrels. 15c, 165c and 500c steam can now be barrelled.
Mods introducing new content into the game.
Mods introducing new content into the game.
Modified from Basic SeaBlock and StrandedOreless, meant to be used with other mods. Use chemical plant to extract resources from water. Rush steel for more chemical plants. You still need military to clear nearby island to expand. Incompatible with mods that adds some kind of new ore patches, but you can just add that in the recipe.lua yourself. Compatible with Krastorio2 Original mode by euigrp & jblaske
Scenarios, maps, and puzzles.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Simple mod to place lab tiles on newly explored sections of the world completely devoid of water, decorations, stones, ores, water, crude oil or anything else not suitable for those in lab coats. Now with 3 ways of impossibility!
Mods introducing new content into the game.