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Adds early-game versions of the Gleba, Fulgora, Vulcanus, and Aquilo production buildings while boosting the existing versions into more powerful Mk2 variants.
Mods introducing new content into the game.
In this Factorio prequel, you're an android terraforming planets and seeding them with life. Replaces all recipes and technology. No life means no coal, oil, wood, biters, or free oxygen, requiring varied renewable energy sources. For reliability, you'll focus on abundant elements from the air, sea, or common minerals such as iron ore, bauxite, sandstone, and calcite. Advanced technology enables asteroid mining of rarer elements.
Large total conversion mods.
Overhauls nauvis generation into a world of vast continents separated by oceans. Oil and uranium now appear as offshore deposits instead of traditional patches. These can be extracted using oil rigs.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Overhauls the way coal is obtained on Vulcanus. Instead of ore patches, you farm lava-grown carbonuts and rely on coal synthesis
Small changes concerning balance, gameplay, or graphics.
Arig, a hot planet with vast deserts where only valuable resources can be found underground or in the sand.
Mods introducing new content into the game.
A Factorio 2.0 overhaul with custom ores, heavier processing chains, expanded science and materials, cleaner starter-region worldgen, and deliberate outpost progression.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Expands the Promethium Endgame and adds another planet with new production steps and ressources. savegame compatible. The content of the mod is complete. New content will still be added, of course ;) This mod will be continuously improved and fixed. I am writing this mod in my spare time and therefore cannot work on it every day. I would be very happy about feedback :)
Mods introducing new content into the game.
Crucible is a high-pressure planet with a crafting chain built around creating metallic hydrogen.
Mods introducing new content into the game.
- Adds new ore: Feldspar - Feldspar can be pulverised to produce alumina (and silica with BZsilicon) - Alumina is used to make aluminium plates and alloy - Recipe updates to include aluminium
Mods introducing new content into the game.
Ore patches produce more than just the base ore when mined. You get a little bit extra. Includes support for BZ ores.
Small changes concerning balance, gameplay, or graphics.
Visit Pelagos, an insular planet of coconuts. Use calciners to refine resources, and unlock cargo ships as the perfect way to connect its scattered shores
Mods introducing new content into the game.
Start your adventure directly in deep space on an orbital platform. Planets are locked. Harvest asteroids, synthesize materials, and survive in the void. Inspired by SpaceBlock.
Collections of mods with tweaks to make them work together.
🍎🍊🍇 add new delightful fruits, new fruit processing machines, vegetables, animal products, baking, wine making, restaurants, agricultural expansions, trade systems, decorative items, energy sources, technology branches, creatures, and events.
Large total conversion mods.
Adds prismite, a mysterious and powerful rainbow-colored ore, and various associated products.
Mods introducing new content into the game.
Explore procedurally generated underground mines beneath ore patches! Fight biter-infested dark caverns, discover boss rooms with treasure, navigate poison gas chambers, and mine rich ore deposits with tiered underground miners. Features multi-level mines, dynamic biter waves, ambient cave sounds, vault rooms, and rare ore deposits. Each mine is a unique dungeon with organic cave layouts scaling in difficulty with distance from spawn.
Mods introducing new content into the game.
Adding additional technology to the base game alongside with new items, entities and crafting recipes and more.
Mods introducing new content into the game.
Tellus, a planet full of life, mycelia and chlorophyll, infected by dangerous parasites and clouds of pollen corrode materials. Create and plant living machinery and try to keep it alive
Mods introducing new content into the game.
Grow water cane on Gleba, then bring it to Nauvis and make something new.
Mods introducing new content into the game.