Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Micro Machines Mod

by Kryzeth

Micro miniature versions of assemblers, electric furnaces, etc. Full integration with all of Bobs mods and ShinyBobGFX, Mini Machines, Factorio Extended Plus, Gotlag's Electric Furnaces, AAI Industry, Krastorio, Industrial Revolution, and Fantario. (independently, not necessarily simultaneously)

Content
8 days ago
0.18 - 1.1
2.56K
Manufacturing

HyperCursed

by gloin01

This mod pack is just cursed.

Mod packs
8 days ago
1.1
18
Logistics Manufacturing Power

Factory graph


A tool to build a graph of recipes and products. It can be also compute a default setup of machines and its throughput.

Utilities
8 days ago
1.1
860
Manufacturing

The Nauvitian


Crash landed on a strange new planet, you, the Engineer, are going to have to get really creative if you want to not just survive, but thrive

Overhaul
10 days ago
1.1
282
Logistics Mining Fluids Manufacturing

Periodic Madness


This mod aims to add most, if not all elements of the periodic table to Factorio.

Overhaul
10 days ago
1.1
301
Logistics Mining Fluids Manufacturing Power
Overhaul
10 days ago
1.1
32.5K
Manufacturing Power

All The Overhauls Modpack | SE + K2 + 248k + BZ + 5Dim + More


This modpack is meant for those players who are looking for a real challenge. Lots of intermediates and resources to find and process. Big logistics problems that you will need to solve to tame the beast that is this modpack. This mod pack will take a while to complete, so be ready for the long haul.

Mod packs
10 days ago
1.1
4.17K
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

Pyanodons Fusion Energy


Adds expensive and complicated fusion energy production chains to Factorio. Create huge amounts of energy at the cost of a massive initial investment.

Overhaul
10 days ago
1.1
51.2K
Manufacturing Power

My First Assembly


¿Ever wanted to do a Bob's and Angel's Lazy run? This mod adds a new assembling machine at the start of the game so you can disable crafting and do a 100% lazy run.

Content
11 days ago
1.1
222
Manufacturing

Pyanodons Hard Mode


Contains a few tiny changes to Pyanodons mods...

Overhaul
12 days ago
1.1
938
Manufacturing

Galdoc's manufacturing

by Galdoc

What if assemblers only assembled? This is an overhaul mod that introduces interesting production chains and design choices. New ores, new concepts, new assemblers, new intermediates -- and new challenges to overcome.

Overhaul
12 days ago
1.1
1.66K
Manufacturing

Xaetech Revamp

by Xaetral

(Work In Progress) A revamp of most recipes within the game in order to get much closer to reality.

Overhaul
13 days ago
1.1
127
Logistics Mining Fluids Manufacturing Power

Exotic Industries


Progress through 6 ages of technology, starting with steam and tame exotic matter in the end. Adds various game mechanics, a variety of new resources and big machines. Compatible with Krastorio2.

Overhaul
14 days ago
1.1
20.1K
Transportation Logistics Trains Environment Mining Manufacturing Power

Machines in space


Allow some machines in space. Supported mods: Krastorio 2, Reverse factory, Flare Stack

Tweaks
15 days ago
1.1
43
Manufacturing

Pyanodons Coal Processing


Extends and overhauls Factorio's burner phase. Use realistic oil and coal processes to create advanced products. Functions as the core and library for the rest of the pY mods.

Overhaul
15 days ago
1.1
55.3K
Mining Fluids Manufacturing

Efficient Offshore P.U.M.P.S.


Adds additional power requirement scaling options to OldSkoolMatt's Offshore P.U.M.P.S. and Ground Water mod.

Tweaks
16 days ago
1.1
24
Logistics Fluids Manufacturing

ProductionScrap2 Fixes


A couple of minor corrections to ProductionScrap2

Tweaks
18 days ago
1.1
14
Manufacturing

Alternative Beacons


Overhauls beacons to use exclusion areas in addition to distribution areas. Integrates beacons from multiple mods into a single system. Adds (optional) new beacons while preserving the functionality and usefulness of vanilla beacons.

Content
19 days ago
1.1
171
Manufacturing

Recepies for Editor Extentions

by Dial-up

generates 'legal' recipes for items from the Editor Extensions mod

Tweaks
20 days ago
1.1
118
Logistics Trains Combat Armor Logistic network Manufacturing Power Storage

Seablock Beacon Rebalance

by minno

Beacon rebalance mod that emulates the balance of endgame beacon spam with SE-style mechanics to encourage more varied designs.

Tweaks
21 days ago
1.1
29
Manufacturing