Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Creates an intermediary resource for rocket creation, such that you only need to feed one item to your silo instead of three.
Small changes concerning balance, gameplay, or graphics.
Attempt to port the original Electric Furnace mod by GotLag to 2.0 with optional nerf to stone and steel furnaces.
Mods introducing new content into the game.
Highly customizable, optimized mod. Each damage will be represented by floating colorful numbers. [damage text]
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds chat logs, draggable chat, new chat commands, new chat types, new chat interactions (for example: localised messages, storing previous sent message, offline/online players/teams, relationships, filters etc), new hotkeys for chat. Provides customizable chat through mod interface, chat settings. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Dump unwanted items directly into water tiles, the oil ocean of Fulgora and the ammonia ocean of Aquilo.
Mods introducing new content into the game.
Warehousing from Krastorio Legacy. Add a 2x2- and 6x6-chest with adjustable slots (Default are 200 and 2000). Also have logistic versions of these chests.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Gives you more control over how your bots respond to logistics requests, including letting you request to be stocked up on specific items.
Small changes concerning balance, gameplay, or graphics.
Mod d'extension du mod RitnLobby ajoutant la gestion de déplacement du joueur entre les surfaces. Mod extension of the RitnLobby mod adding player movement management between surfaces.
Mods introducing new content into the game.
A Spidertron that 3D Prints. Can be used as a quickstart mod to quickly print early game items and structures without construction bots or nanobots. Put filament in a printertron to get started.
Mods introducing new content into the game.
This is a rebalanced version of the "Laboratory Productivity" mod by Rhaane who created most of the graphics, I just changed some code. View the description on the mod portal or the changelog for more details.
Small changes concerning balance, gameplay, or graphics.
Hide repair packs from personal robots while enemies are near so that the robots do not repair during the battle.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.