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Set your prefered inventory size for cargo wagon and capacity for fluid wagon.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Disables all vanilla menu simulations. Can be added as (optional) dependency to other mods to offer a way to disable the default simulations.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Rebalanced solar and nuclear energy values to make nuclear energy realistically overpowered, with optional hard mode.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds a new recipe for turning coal and ice into 165C steam in a Chemical Plant or Biochamber.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Compatibility mods for 5dim's mod This mod add compatibility with other mods Actual compatibility: - Krastorio 2 - Space Exploration - Bob's mods - Cargo Ships - Bob inserters - AAI Industry - And more!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
I tend to shriek when I remember how expensive underground belts are. This mod shall end my lament
Small changes concerning balance, gameplay, or graphics.
Makes the ratios for some lava and casting related recipes much neater. Does not touch ore melting because I'm lazy.
Small changes concerning balance, gameplay, or graphics.
Highly configurable space platform foundation tiles. By default it makes them 4x cheaper, craft 4x faster, and 4x as many fit on a rocket. I made this as a rebellion against the vanilla recipe cost.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds various robots and roboports with Exotic Industries aesthetics and functionality. Makes the bots themselves more expensive both in recipe and energy cost, while significantly increasing their capability
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Limits the surfaces that some special buildings can be placed on. Electromagnetic plants can only be built on Fulgora, Foundries on Vulcanus & Cryogenic plants on Fulgora, Aquilo & in space.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.