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This mod makes the Warden from 'AAI Vehicles: Warden' remote drivable.
Small changes concerning balance, gameplay, or graphics.
Transmutes signals into other signals, effectively a signal upgrade planner.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a Cannon turret using tank shells to the game. All credits to everyone using that spreasheet : I think the original was : https://forums.factorio.com/viewtopic.php?t=14957 thanks !
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Player characters don't dissapear after disconnection. Use it only in multiplayer!
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Creates an intermediary resource for rocket creation, such that you only need to feed one item to your silo instead of three.
Small changes concerning balance, gameplay, or graphics.
Attempt to port the original Electric Furnace mod by GotLag to 2.0 with optional nerf to stone and steel furnaces.
Mods introducing new content into the game.
Highly customizable, optimized mod. Each damage will be represented by floating colorful numbers. [damage text]
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds chat logs, draggable chat, new chat commands, new chat types, new chat interactions (for example: localised messages, storing previous sent message, offline/online players/teams, relationships, filters etc), new hotkeys for chat. Provides customizable chat through mod interface, chat settings. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Dump unwanted items directly into water tiles, the oil ocean of Fulgora and the ammonia ocean of Aquilo.
Mods introducing new content into the game.
Warehousing from Krastorio Legacy. Add a 2x2- and 6x6-chest with adjustable slots (Default are 200 and 2000). Also have logistic versions of these chests.
Mods introducing new content into the game.