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This mod allows you to route belts and pipes automatically: 1. Put the starting belt and ending belt on ground first, 2. then select the starting belt with control+right-click and 3. select a ending belt with control+left-click. Boom, belt ghosts are created! (hint: you can also disable underground belt by shift+ctrl+left-click at the ending belt)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Creates resource map label markers when chunks get generated and charted. See resources through fog of war. Please review settings and consult details below before starting!! 🚀 #icon #resources #map #reveal #label #markers #chunks #generated #chart #tag #map #ore #count #fog of war
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Bring agriculture to the solar system, locally supply your Biochambers, and get more out of Gleba's technology.
Mods introducing new content into the game.
Adds placeable tiles that allow you to make your own artificial Yumako and Jellynut wetlands, similar to mods like Waterfill.
Mods introducing new content into the game.
Reach for the skies! Adds an infinite technology with infinite tiers of belt stacking.
Mods introducing new content into the game.
Lightning rods and lightning collectors are now the same size and can be upgraded easily
Small changes concerning balance, gameplay, or graphics.
Set blueprint grid size and offsets by placing the blueprint in the world.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Set your prefered inventory size for cargo wagon and capacity for fluid wagon.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Disables all vanilla menu simulations. Can be added as (optional) dependency to other mods to offer a way to disable the default simulations.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Rebalanced solar and nuclear energy values to make nuclear energy realistically overpowered, with optional hard mode.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds a new recipe for turning coal and ice into 165C steam in a Chemical Plant or Biochamber.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Compatibility mods for 5dim's mod This mod add compatibility with other mods Actual compatibility: - Krastorio 2 - Space Exploration - Bob's mods - Cargo Ships - Bob inserters - AAI Industry - And more!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
I tend to shriek when I remember how expensive underground belts are. This mod shall end my lament
Small changes concerning balance, gameplay, or graphics.