Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Large lamp


This mod adds a large lamp which lights up a greater area then default small lamp.

2 years ago
0.15 - 1.1
7.93K

Stringy Train Stops


Rename train stations and dispatch trains based on circuit signals

2 years ago
0.14 - 1.1
1.34K

Ting_amm Chinesization


常用模组汉化,部分大型深度汉化和其他辅助模组汉化

Utilities
2 years ago
1.0 - 1.1
1.69K

Endless resources


Makes all ore deposits infinitely mineable. Includes modded ores, crude oil and modded liquids. Works in multiplayer and in games with multiple surfaces. In contrary to most other endless resource mods, this one does not convert the numbers on the ore patches to percentages and therefore still has ore patches change their size every now and then and let miners show the correct ratios.

Content
2 years ago
0.17 - 1.1
9.56K
Mining

Larger Constant Combinator


Increase the number of slots in constant combinators.

Content
2 years ago
0.17 - 1.1
281
Circuit network

Artillery Manual-Only Fire


Adds recipes for manual-only versions of artillery. Should work with mods that add artillery.

Content
2 years ago
0.17 - 1.1
2.12K
Combat

Test playground threater


Im testing here stuff. So you may encounter bugs or crashes

Mod packs
2 years ago
0.18
4

Rewire Tool


Neatly rewire electric grid setups. Updated for version +>0.18.13. All credits goes to deltatag.

Tweaks
2 years ago
0.17 - 1.1
3.36K

Stations set train colour

by ccooke

Set a trains colour when it stops at a station using R, G and B signals

Content
2 years ago
1.1
182
Trains

EvolutionThroughResearch


The evolution value of enemies is equal to the ratio of how much science you have finished.

Tweaks
2 years ago
0.17 - 1.1
534

Place Turret Loaded


When placing a gun turret, immediately load it with ammo from the player's inventory.

Utilities
2 years ago
1.0
56

Advanced Furnaces


Adds 5 furnaces whose crafting speed depends on the transport-belt speed * 3. Energy consumption and pollution is appropriate. In the settings, you can increase energy consumption. Сan work with other mods for example angelssmelting, bobplates, PY, IndustrialRevolution. Language en, ru, de, fi.

Content
2 years ago
1.1
7.71K
Manufacturing

ivi's tweaks for "Hard crafting"

by ividyon

Re-balances incinerators in the "Hard crafting" mod to allow managing high amounts of byproducts at the start of the game.

Tweaks
2 years ago
1.1
37

Nougat Mining

by Mylon

Idle construction bots will mine ore in the logistic radius.

Content
2 years ago
0.15 - 1.1
670
Mining

Death Notice


Adds a marker to the map when a player dies so you can find the body.

Utilities
2 years ago
0.15 - 1.1
3.24K

Advanced Substation


Adds two advanced substations to the game. - Longer hook up rage - Bigger coverage - More expensive - Adds 'Electric Energy Distribution 3' research * Advanced Substation * Experimental Nucleonic Substation (Volatile) The Experimental Nucleonic Substation can be used with Roboports Uses Quantum, temporal and rubber band science to allow the electricity to flow to such a large area. The rubber bands are to keep the wire tight. USE AT YOUR OWN RISK!

Content
2 years ago
0.16 - 1.1
8.72K
Power

Arty Shell Stack Size


Changes the vanilla Arty Shell Stack Size using the mod settings.

Tweaks
2 years ago
0.17 - 1.1
709

UI Hotkeys

by Optera

Toggle minimap, research progress, toolbar, alerts and rail block visualisation on and off with hotkeys.

Utilities
2 years ago
0.16 - 1.1
5.31K

1000 Sounds to die for

by vralfy

Plays a different sound, on players death .. based on TrainHorn by Benjamin Lee

Tweaks
2 years ago
0.16 - 1.1
1.21K

Burners Only


Converts all possible entities like assemblers, refineries or chemical plants to a burner variant that requires fuel.

Content
2 years ago
1.1
229
Logistics