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Alternate expandable Crashsite Logistic using smart linked chests. v3.3 with quality management, more tools, more freedom to adjust the keys - custom mode, clone mode, fill, no-filter-mode, etc - UPS optimized logistic for mass transport - tries to be not overpowered as the (hidden) native linked chest.
Mods introducing new content into the game.
Mods introducing new content into the game.
Lets you adjust the speed of each base-game inserter individually.
Mods introducing new content into the game.
Adds a pipe with a massive extension range for transportation, can only connect with pumps, pumpjacks, miners and flamethrower turrets.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds 1x1 Comfortable Loaders for More Belts (mk4–mk8) with speeds 60–120 items/s. Requires Comfortable Loader and More Belts. Original authors: plexpt (Comfortable Loader), Keeper317 (More Belts).
Mods introducing new content into the game.
These are the Accessibility Mods that I have procured over my last ~9000 hours of factorio gameplay
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Fixes audio not properly looping and causing clicking sounds for regular (yellow) and fast (red) underground belts.
Small changes concerning balance, gameplay, or graphics.
Insert items into and extract items out of the space platform hub inventory from long range using provider hubs and requester hubs. The number of provider and requester hubs that can be built on the space platform is limited by the level of the tech researched.
Mods introducing new content into the game.
from https://mods.factorio.com/mod/NoEmptyBarrels-fix. Your barreling doesn't need empty barrels. 来自 https://mods.factorio.com/mod/NoEmptyBarrels-fix. 你的桶装配方不需要空桶。
Small changes concerning balance, gameplay, or graphics.
Turbo transport belts, undergrounds, and splitters now require jelly biolubricant 'Turbolube' — exclusively on Vulcanus.
Small changes concerning balance, gameplay, or graphics.
Немного баланса и верной прогресии SE+K2+BZ вместе с модами улучшающими жизнь
Collections of mods with tweaks to make them work together.
They deliver things far far away and return to base
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This is a version of Martincitopants' Space Modpack that includes, a fix to make house waterfilling function again and various extra QOL mods and some other extras. Also, a big thanks to both Slikk and NikoMew for making this pack possible. For further info and some links, check the mod page description. IMPORTANT note: Install INGAME via the mod manager, also to update pack, uninstall main pack mod and reinstall it INGAME.
Collections of mods with tweaks to make them work together.
Splitters have a placement grid of 2. For 'fun' mod that puts splitters on the same placement grid as rails. Say good bye to your balancer blueprints.
Small changes concerning balance, gameplay, or graphics.
Logistic subgrid, gives roboport coverage to connecting tiles but not your main grid.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Compaction 2 is a straightforward overhaul mod designed for extended gameplay enjoyment. In addition to refining existing elements, it introduces a variety of entertaining additions. With a commitment to ongoing development over the next few years, the mod promises to continuously evolve.
Large total conversion mods.
A logistics train mod that aims to be as pleasant to use as possible, even when knee-deep in byproducts. SSPP stands for Source-Sink-Push-Pull.
Mods introducing new content into the game.