Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hides stuff from Editor Extensions, while keeping them available in the editor and testing worlds. For when you want to play a normal game, but still want to have EE installed, without it distracting you.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Copy and paste logistic chest and inserter filters.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Simple optimizations that haven't been included in the engine yet
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a pipe with a massive extension range for transportation, can only connect with pumps, pumpjacks, miners and flamethrower turrets.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Delivers the capsule and rocket parts to the silo with construction robots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Permanently delete (clear) items and/or fluids in machines, transport belts, etc. in an area that you select
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically set "Request from buffer chests" option on built requester chests, or (un)set for selected chests
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
These are the Accessibility Mods that I have procured over my last ~9000 hours of factorio gameplay
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Quickly find items or fluids in your factory with vim-like shortcuts. Hover any item and press <*> to jump to next. Or press <Shift-F> to open the GUI and select an item to find. Use <N> or the GUI slider to cycle through the results. Find placed items, items in chests, or items dropped on the ground, etc. See results highlighted in-game and marked on the map. Search by planet or space platform. See a directing arrow and distance away for items on the same surface.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A tool for locating bottlenecks in your factory, with zero runtime overhead and instant response to changes in status.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds scalable versions of selected recipes to support higher throughput production.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows copying of signals from a power pole to a Constant Combinator, effectively snapshotting the values. Fixed for factorio 2.0
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add 2 new bass instrument in the programmable speaker with an extended of notes for expressive music or alerts !
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically blueprint pumpjacks, pipes, and power poles for an oil outpost. Also supports adding heat pipes on Aquilo and beacons. Install Module Inserter Extended for modules support. Inspired by, and using some code from, Mining patch planner, by Rimbas
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically requeues repeatable technologies when they complete
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allow you to view the properties of the surface, without turning to factoriopedia. Maybe useful when other mods change the surface property at run time.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Excess items in the character inventory get moved to the logistics trash, to keep inventory slots free. Tidy, clean and simple. No more clicking away those annoying small stacks of items that turn up and jam up the inventory!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.