Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Angels Smelting Extension


This mod adds a recipe for Iron Hydroxide, which was missing.

2 years ago
0.18 - 1.1
12.2K

Simple Station Logistics

by ccooke

A reliable train-based logistic system that is relatively simple to use

Content
2 years ago
1.1
74
Logistics

GUI Unifyer

by snouz

Forces mod buttons to look uniform and aligned, harminizes icons, and adds visual options for buttons. Supports about 116 mods with buttons (=most of them) : Factory Planner, Helmod, YARM, Module Inserter, Bob's mods, Pyanodon, Schall's mods, Todolist, Creative Mod, BeastFinder, Blueprint-request, CleanMap, Death Counter, FJEI, 248k, Hive Mind, Outpost Planner, Silo Stats, Attila Zoom, Zoom, Auto Trash, Teleportation, RPG, Trashcan, Kuxynator's mods, Factorissimo2...

Tweaks
2 years ago
1.1
42.1K

Train Supply Manager (TSM)/DyWorld Bridge


Gets TSM in to the DyWorld research early tree

Utilities
2 years ago
1.1
187

Auto diplomacy (on damage)[Switchable mod]


Changes diplomacy as someone damages another force (ignores walls, gates, players, units, trees and simple entities)

Utilities
2 years ago
1.1
183

Split coop


Creates 2 friendly teams and splits the map into two sides. Sides are connected by small lines wide enough for 1 rail track. There is no uranium on the left side and no crude-oil on the right and both teams have some recipes disabled to enforce cooperation.

2 years ago
1.1
185

Module Redux


Integrates beacon effects into modules and makes beacons obsolete.

2 years ago
1.1
638

Azur Lane Ship Names + Port Names


Replaces random train names with ship names from Azur Lane and random train station names with port names from Wikipedia

Tweaks
2 years ago
1.1
394

DyWorld (Restore original Biter sounds)


Seems most people I talk to have turned off all sounds because they dont like the new biter sounds. This restores the 'working_sound' attribute back to the vanilla default

2 years ago
1.1
187

Advanced Fluid Handling/DyWorld Bridge


Gets Advanced Fluid Handling in to the DyWorld research early tree

Utilities
2 years ago
1.1
226

Improved-Q


Improved-Q is a copy of Better-Q mod created by Michael Lucey and made to work with factorio >=1.1.0. This is a simple Mod that layers additional functionality over the in-game Pipette('Q') function.

2 years ago
1.1
222

Portal addon

by kcanva

This mod adds portals

Content
2 years ago
1.1
454
Cheats

Angels Refining Extension


This mod adds a new way to create mineralized water and changes stack sizes of sodium and sodium hydroxide.

Tweaks
2 years ago
0.18 - 1.1
4.14K

Angels Warehouse Extension


This mod extends the inventory size of Angels warehouse (1800 slots) and Angels preassuretank (500k). If you have Warehousing mod installed you can now place the buildings interchangeably with Angel's warehouses.

Tweaks
2 years ago
0.18 - 1.1
11.4K
Utilities
2 years ago
1.1
58

Pin's Mod

by Pin-lui

Pin's personal QoL Mod

2 years ago
1.1
26

Beacon Overhaul


Beacons have 3x range and 2x module slots but will overload machines if you use more than one. This mod also adds weak productivity beacons. Similar to the Space Exploration feature.

Tweaks
2 years ago
1.0 - 1.1
2.12K

Empty Blueprint Remover


Adds a button to the toolbelt to delete empty blueprints from your inventory (not the library!).

Tweaks
2 years ago
1.1
255

Thrower inserter


Adds 2x1 thrower inserters that can launch items through the air. A UPS-optimized fork of Renai Transportation.

Content
2 years ago
1.0 - 1.1
1.41K
Logistics

Random Space Modpack


A random collection of mods

Mod packs
2 years ago
1.1
78