Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Status bars, compact-combinators to hide your gigantic circuitry inside a 2x2 entity with has 12 io-ports, circuit-poles, optimized lamps for displays. (All UPS friendly)
Mods introducing new content into the game.
More concrete... (Makes the recipe give out more concrete per conrete.)
Mods introducing new content into the game.
This mod adds a faster long handed inserter and also a filter version
A simple mod which displays the total amount of items crafted by hand.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Make Angel's smelting recipes the best way by disabling direct ore smelting in furnaces. It forces you to go in the advanced metallurgy path. Need angel's smelting.
Small changes concerning balance, gameplay, or graphics.
This mod adds a higher tier offshore pump, which has a better flow rate than the base game offshore pump
Mods introducing new content into the game.
Mods introducing new content into the game.
Creative Chests are chests with unlimited amount of items. They can also destroy your items. Use it for blueprints with perfect ratio, but not for the game.
Mods introducing new content into the game.
A small mod that adds craftable saplings that grow into vanilla trees, and a way to farm them
Mod find trains and will write the amount of trains with possible substitution to a file specified in the mod settings
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Enjoy the shuddering sounds of the harbinger of destruction and doom: This mod adds more alert and siren sounds for programmable speakers. Bonus sound: Railroad crossing bells!
Small changes concerning balance, gameplay, or graphics.
Extends the way circuits and solar panels are manufactured in a simple yet challenging way. All recipes are balanced and vanilla compatible.
Mods introducing new content into the game.
Adds a few tiers of underground belt/pipe that can go much farther than standard underground belts/pipes, and charges the player a number of belts/pipes based on the distance between the entrance and exit belt/pipe. When used with Bob's Logistics, it will apply these same effects to it's underground belts.
Mods introducing new content into the game.
This mod adds recipes to build everything from a small Island surrounded by water
Sort and organize the recipes in the crafting menu so that's it's cleaner. Meant for use with Bob's, also supports Angel's and Omni.
Small changes concerning balance, gameplay, or graphics.
Adds a hotkey to toggle automatic mode on or off for the player's current train.
Mods introducing new content into the game.