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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod is designed to modify the collection and processing of basic items. Currently, this mod is in its basic development phase. plz check update information.
Mods introducing new content into the game.
(Space Age) By PreLeyZero - Graphics part of the Exotic Industries mod.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Continuously removes nuclear scorch marks by slowly changing the scorched tiles to match their surroundings.
Small changes concerning balance, gameplay, or graphics.
Cleans up GUI elements left by GUI Unifier mod when uninstalled.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds entities required for the clusterio universal edges plugin
Mods introducing new content into the game.
Powerful machines for mid to lategame purposes, meant to fill some gaps in the Space Age progression. Currently adds: Quantum Arc Furnace.
Mods introducing new content into the game.
3 new Star systems added featuring the planets made by rjdunlap to make your dreams of becoming an interstellar empire come true
Mods introducing new content into the game.
Vanilla friendly mod that adds 6 supplemental ores to the game. Core logic based on Leighzer's Morphite. Difference is that instead of introducing 1 ore, this introduces multiple. Each of the new ores can be processed into one of two of the other raw vanila resources.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Removes all belts and adds pneumatic in/out stations (with built in inserters) that convert any/all items into fluid-like states for transport through pipes. Alternative lore: LIQUIFY EVERYTHING!!!!
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a selection tool that reduces inventory sizes of storage buildings for UPS savings. Mod created by request!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Tweaking the values for nuclear power to make ratios much nicer.
Small changes concerning balance, gameplay, or graphics.
Atom Forge got working fulid inputs as originaly they are borked, enjoy
Small changes concerning balance, gameplay, or graphics.
Removes all trigger technologies from the game, for an experience more like 1.1
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.