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Fork of abandoned mod Rampant Arsenal. Ported to Factorio 2.0 Adds a variety of weapons to wage war. Adds Additional Turrets, Ammo Types, Landmines, Equipment, Capsules, Walls, Vehicles. Origninal mod is Rampant Arsenal https://mods.factorio.com/mod/RampantArsenal?from=search
Mods introducing new content into the game.
Part of the Stellar Horizons modpack, the Military module transforms combat in Factorio into a diverse, tactical, and ever-escalating battlefield. This pack introduces advanced turrets, powerful vehicles, enhanced defenses, and smarter, deadlier enemies to keep your factories on edge.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Adds shooting speed research for Tesla weapons from the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Torre Balistica e Torre Laser com bonus de alcance, cadência, bônus de dano, slow (duração/%), bleed (duração/DPS).
Mods introducing new content into the game.
Allows cannon shell and shotgun to be able to hit asteroid instead of passing through harmlessly. Designed for rampant weapons but should work for other cannon turret and shotgun turrets. Turrets not included.
Mods introducing new content into the game.
A portable version of the tank cannon weapon. Based on Portable Tank Cannon by Kryzeth
Mods introducing new content into the game.
Adds Spidertron MK2, Spidertron MK3, the Immolator, the Ghost Weaver and Major Spidertron, more powerful upgraded versions of Spidertron that can be crafted from the original, with enhanced firing capabilities, larger inventory size, equipment grid, radar coverage, mobility and much more.
Mods introducing new content into the game.
This mod adds advanced target priority compatibility for rampant.
Mods introducing new content into the game.
Mods introducing new content into the game.
Feed hot fluoroketone to flamethrower turrets. Generally nerfs flamethrower turret damage and fluid consumption overall (settings are configurable). Feeding hot fluoroketone is on par with vanilla light-oil flame damage. Also adds a boiler to heat up your cold fluoroketone.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Change and allow to customize artillery shell speed, default is now 10.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Yes, but how many exactly? i don't have all day.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Remove all turret attack modifiers from technologies and apply them to ammo damage modifiers instead.
Small changes concerning balance, gameplay, or graphics.
Units spawn with unique stats. Medium, Big, Behemoth and Giant Biters may appear at the beginning of the game, but with a small probability.
Mods introducing new content into the game.
This mod adds on to ading2210's blahaj mod by adding more types of sharks and ways to produce them.
Mods introducing new content into the game.
Mods introducing new content into the game.