Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
Removes the collision box from the player so they can move around freely, while still retaining the armor slot and vulnerability to trains and biters that sandbox lacks. Optionally, also removes collision masks from base cars and tanks.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds transfer chutes which links platforms within the same orbit, links to itself otherwise.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
New recipes allowing you to swap around science pack types on Aquilo. Very useful for infinite techs, but difficult to master!
Mods introducing new content into the game.
Simple mod to break from the monotony of beacons arrays. Beacons now have a 7x7 supply area and 8 module slots, but cannot be stacked.
Small changes concerning balance, gameplay, or graphics.
Start the game inside a Factorissimo 3 factory, unable to leave! A port of Factorissimo2 Inception.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Gleba's aquatic life doesn't reveal itself for just anything - assemble traps with tasty yumako bait, and plumb the depths for fish.
Mods introducing new content into the game.
Adds an animated steam locomotive. It does not function differently from the default locomotive and is for aesthetic purpose only. This version includes a fix that allows placing the locomotive at qualities higher then normal.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a new train station (Dispatcher) that dispatches waiting trains to a station when a dispatch virtual signal is received (target station ID is provided via the signal).
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A mod that allows for transmuting promethium chunks into nonrenewable resources. Designed for use on ribbon worlds or others where resources are limited.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Unofficial Port to 2.0. For The Emperor! Adds 5 bolter weapons and 6 bolt types.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.