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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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This mod contains and integrates HD textures for the military entities of the base game.
Small changes concerning balance, gameplay, or graphics.
A hybrid planet combining features of Nauvis and Gleba. Brave the dangerous swamp moon of Terra Palus; mine Palusium ore and use UV light to freeze those that would see you destroyed.
Mods introducing new content into the game.
Ore patches now spill over into the sea as submerged variants. Dredge them up with new floating hardware, and build deeper into the blue with water-placeable refined concrete.
Mods introducing new content into the game.
Deliver nuclear fuel to reactors via the logistics network. Update of alleledev's Logistics Reactor Next, originally based on illysune's Logistics Reactor.
Mods introducing new content into the game.
Supports many of the scripted mechanics in PyAE, such as dig site and automated smart farm.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Emberthal from World of Warcraft. Fully animated with color support. For some reason people seem to put this Dracthyr in several games. This is my contribution to the modding scene. Plus I like the dragon people.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Reskins the labs using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
This mod contains and integrates HD textures for the enemies of the base game. The Biter and Spitter HD textures are not included, because a graphical improvement is only noticeable with still standing behemoth enemies.
Small changes concerning balance, gameplay, or graphics.
This mod contains and integrates HD textures for the the decoratives of the base game.
Small changes concerning balance, gameplay, or graphics.
Adds a casting recipe for the storage tank, optionally alters pipe-to-ground to only take molten iron, and includes casting recipes for several pipe-related mods
Mods introducing new content into the game.
Vanilla modules (speed, productivity and efficiency) are made cheaper and take less time to craft. If Space Age is enabled, quality modules also take the new costs, and recyclers output the appropiate things
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Reskins the mining drills using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Mod that adds nuclear science pack and changes centrifuge into special building
Small changes concerning balance, gameplay, or graphics.
Adds space elevators to planets for fast, efficient item transfer to space platforms. A late-game alternative to rocket launches. (BETA)
Mods introducing new content into the game.
This mod contains and integrates HD textures for basic entities (e.g. character and ore) of the base game.
Small changes concerning balance, gameplay, or graphics.
Adds an upgrade planner that can be used to upgrade tiles. Fork designed to work with "Muluna, Moon of Nauvis."
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.