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Mods introducing new content into the game.
The term playbook comes from sports. It is a description of the strategy and tactics of the team. In our case, it is an open reference book on tasks, tips for building a base in the game, collected on the Internet, for example, what are cityblok ... Mod in development! this skeleton for mod!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Provides the ability to toggle in and out of Map Editor, via hotkey and Shortcut Bar icon. v2.0 Currently broken, I don't plan on fixing it anytime soon. Instead, you should use Editor extensions, as they will provide the same as what this offers and more.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Agricultural science cannot spoil, but has an increased recipe cost and crafting speed
Small changes concerning balance, gameplay, or graphics.
A mod which adds new transport belts, underground pipes and substations. All categories are individually toggleable via mod settings. The transport belts were inspired by 'Ultimate Belts_Owoshima_And_Pankeko-Mod'. The longer underground pipes were inspired by 'DistancePlus'. The larger supply area substations were inspired by 'Advanced Substation'.
Mods introducing new content into the game.
Does exactly what it says on the tin
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Removes the unplugged and no power icons, and optionally no fuel, no ammo and/or no logistic network, by replacing their graphic. Options allow for full or partial transparency, and optionally half or double size icons.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A simple mod grants the option to change all three metal plates recipe requirements (Iron, Copper and Steel Plates), either decreasing or increasing the required iron plates / ores, as well as the output amount, limits are set to prevent being too overpowered
Small changes concerning balance, gameplay, or graphics.
Rebalances asteroid resistances depending on asteroid type, enabling more flexible weapon combinations and priority strategies.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Output production and consumption statistics (The values from the "P" menu) for a given item to a signal
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Similar to the normal version but with limits removed (set to max 500) A simple mod grants the option to change all three metal plates recipe requirements (Iron, Copper and Steel Plates), either decreasing or increasing the required iron plates / ores, as well as the output amount, limits have been somewhat removed in this version
Small changes concerning balance, gameplay, or graphics.
Adds a flashlight around your cursor while in remote view to light up the area you're interacting with
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds Wooden Walls and floors to the game, great for early game death world survival before you can reach stone walls, and gives you a use for wood
Mods introducing new content into the game.
Adds robots that use portable reactor(s) to allow them to fly indefinitely(don't need to recharge). Now with settings!
Mods introducing new content into the game.
Localizations for LTN, LTN Manager, LTN Combinator Modernized and other LTN related mods. Locales included: Brazilian Portuguese, Catalan, Chinese Simplified, Czech, French, German, Italian, Japanese, Polish, Russian, Spanish, Ukrainian. Contribute on Crowdin (link in mod info page).
Translations for other mods.