Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Fluid storage Krastorio Legacy. Liquid storage like FS-50 and FS-200 whitch have 50k and 200k capacity.
Mods introducing new content into the game.
Start with : 50 construction bots / 2 Roboports MK2 Portable fusion reactor / 2 Personal batteries Nightvision / 2 exoskeletons MK2 Submachine gun with 200 piercing ammo And all bots speed & cargo size vanilla researches
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds infinite research chains for earlier game, providing minor benefits.
K2 bugged Bob's drills from being fast-replaced. This patch fixes that. Also fixes Bob's pumpjack MK2 to 5 unusable on oil patches.
Mods introducing new content into the game.
Adds more virtual signals, which can be used for large-scale circuit calculations, map chart tags, station icons and blueprint icons. Currently includes: number signals, colour signals, greek letter signals, mathematical signals, arrow signals, map icon signals. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod changes the iron chest recipe from requiring 8 iron plates to requiring 1 wood chest and 4 iron plates.
Mods introducing new content into the game.
Original mod by DellAquila, tweaked and updated to 1.1 A Big Lab that processes your science packs much quicker and has more module slots
Mods introducing new content into the game.