Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
An expensive small 1x1 chest that can hold a near infinite amount of items (65530 slots=3.3mil iron ores=6.5 mil iron plates=13mil steel plates). Good for being used as a buffer for ores. If you want a big 6x6 version (~1800 slot storage), look up the warehouse mod
Mods introducing new content into the game.
A fork of Frozen Nauvis, removing the need for heat pipes on Nauvis and introducing several small tweaks.
Small changes concerning balance, gameplay, or graphics.
Adds grog2's amazing high-res planets as icons on the surfaces panel and more.
Small changes concerning balance, gameplay, or graphics.
Moves Maraxsis' orbit closer to the sun, so it and Nauvis don't share the same orbit.
Small changes concerning balance, gameplay, or graphics.
Collection de livres de Blueprint. a extraire soit même depuis votre dossier /factorio/mod/
Small changes concerning balance, gameplay, or graphics.
Reduces the cost of landfill and adds a multiplier setting to increase output per craft.
Small changes concerning balance, gameplay, or graphics.
Adds even more achievements for players that are as crazy as I am. Can you reach 1 trillion iron plates, let alone one trillion of anything? Official Mxl-Achievements discord at https://discord.gg/uzgc4dTMUY
Small changes concerning balance, gameplay, or graphics.
Cheap early game personal construction robots, die after completing one task.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Rebuild of the 0.14 modpack by pandemoneus, repicked by azakir along with some additions
Mods introducing new content into the game.
Adds Pu-239 to the nuclear fuel cycle and replaces Kovarex enrichment with plutonium breeding.
Mods introducing new content into the game.
Reduces the cost of logistics items like belts, underground belts and splitters. Includes a configurable multiplier in the mod settings up to 10x. Supports Space Age.
Small changes concerning balance, gameplay, or graphics.
Allows you to configure how well resource search results merge.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Divides biters into two warring factions - the old ones (from Proto-biters) and the new ones. Creates an actual generation war on Nauvis!
Mods introducing new content into the game.
Pollution on biterless planets does not generate new chunks.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This adds a longer underground pipe. The new Default max length is 50, but the length can be freely changed in the mod's settings. By default it adds it as a separate entity, which can be changed in the mod settings to simply modify the vanilla length.
Small changes concerning balance, gameplay, or graphics.
No player inventory items are lost when using emergency burn.
Mods introducing new content into the game.
Adds shotgun shells fused with U-238, update for 2.0 by NOiZE, orginal mod by Rhaane
Mods introducing new content into the game.