Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Build easy rocket parts with a lot of material and dump unused space science packs.
Small changes concerning balance, gameplay, or graphics.
Use Chemical Plants to do All circuits, using the same resources. Build with proportion of item use.
Mods introducing new content into the game.
Reorder input fluid box of Corrundum catalytic chemical plant so that it match vanilla oil cracking.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds a side panel to keep track of the number of items launched in rocket payloads. Can be hidden with a button or a hotkey. Configurable.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds lightnings to all planets. Affected planets can be changed in settings.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mid-game light artillery designed to fit into the vanilla style. Credit to Kizrak for the original mod, Factorio 1.1 version of the mod uses art provided by RaspberryPuppies.
Mods introducing new content into the game.
Adds an upgraded version of the accumulator that can store 10 times as much energy.
Mods introducing new content into the game.
Cliff explosives are a little more violent, as befitting their nature as... explosives.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds decorative furniture items to Factorio, as well as a few items with varying degrees of functionality. For engineers who need to rest their eyes and hands in a union-mandated breakroom or a comfortable living room.
Mods introducing new content into the game.
Configurable world generation for 4 corners maps, ribbon worlds, or just an easy walkway
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
By default its on construction robots, this moves it to military (configurable).
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reduces the selection box of entities so using selection tools has more fine control.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.