Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Adds the Ore Unlimited item which allows you to change the ore fields to unlimted, or back to normal with fixed amounts by holding SHIFT instead. IMPORTANT! Be sure to restore the ore fields to normal first if you want to remove this mod!
Mods introducing new content into the game.
Nobody expects the spanish inquisition.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to emergency burn anywhere using the shortcut, pretty much a teleport that damages your capsule.
Small changes concerning balance, gameplay, or graphics.
Automatically completes all technologies from Exotic Space Industries: Remembrance Dark Age, Steam Age, and Electricity Age at game start. Also provides console command /ei-skip-ages for manual activation.
Small changes concerning balance, gameplay, or graphics.
Adds settings to speed up certain processes in the game. Includes multipliers for building speed, inserter rotation speed, and bot speed (Logistic and Construction)
Small changes concerning balance, gameplay, or graphics.
Provides the ability to toggle in and out of Map Editor via hotkey and Shortcut Bar icon. Updated by dimani128.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds item production and speed multipliers to the outputs of certain items. These include [gears, sticks, concrete, engines, low density structures, flying robot frames, artificial soil, quantum processors] and [red, green, and blue circuits].
Small changes concerning balance, gameplay, or graphics.
Converts quality of items based on configured logistic section filters. Read the description for usage.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Reduces the cost of landfill and adds a multiplier setting to increase output per craft.
Small changes concerning balance, gameplay, or graphics.
Cheap early game personal construction robots, die after completing one task.
Small changes concerning balance, gameplay, or graphics.
Reduces the cost of logistics items like belts, underground belts and splitters. Includes a configurable multiplier in the mod settings up to 10x. Supports Space Age.
Small changes concerning balance, gameplay, or graphics.
No player inventory items are lost when using emergency burn.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Increases the output of asphalt, limestone tile, and coal tile recipes to 10 per craft in PyIndustry.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Globally tweak the speed of all transport belts, including those from other mods, using a simple multiplier.
Small changes concerning balance, gameplay, or graphics.