Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod adds additional commands to the RPG System Мод добавляет дополнительные команды для мода RPG System
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Customized modpack/play-stuff. Angel + Bobs mods with Artisanal Reskins and some other stuff.
Collections of mods with tweaks to make them work together.
Forked version of mod again, updated to 1.1.90 and up. Adds an infused version of every (even modded) science pack, which every infinite technology will require. Infused versions are made by combining the original with space science pack and some raw resources. This increases complexity and cost of endgame research. Inspired by More Science mod.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Tweaks the liquid rocket fuel recipie to take the inputs of solid rocket fuel without any items, then changes the solid rocket fuel recipe
Small changes concerning balance, gameplay, or graphics.
This mod modifies the recipes for all tiers of transport belts, splitters and underground belts to make them less expensive.
Mods introducing new content into the game.
Fixes original behaviour of overwriting 'Logistic' technology so Splitters and inserters could not be researched and used. Do not install with original mod. Original autor and description: n0t49a1n. Reduces the build/research cost of miniloaders.
Small changes concerning balance, gameplay, or graphics.
Allows placing on Spaceship Floor any factory that would normally work in space.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Makes loaders only usable for train wagons, not for chests and machines. Supports AAI Loaders, Loader Redux, Exotic Industries, Krastorio2 and probably anything else that uses the vanilla loader prototypes.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Provides settings to change the defaults of K2 Laser Artillery. Default settings do not change any values.
Small changes concerning balance, gameplay, or graphics.
Adds virtual signals with multiple appearance (background color, shape) for each item. NEW: Virtual Signals for recipes
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Krastorio 2 + Space Exploration + Quality of life + Interfaces + Harder enemies
Collections of mods with tweaks to make them work together.
A range of private and secured storages to protect your stuff and make the game even more fun: 1. Locked chest requiring appropriate key. 2. Personal chest only available to specific player. 3. Bank that provides a separate safe strongbox inventory for each player. Keys can be crafted and engraved or found from the integrated mods.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.