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Feed hot fluoroketone to flamethrower turrets. Generally nerfs flamethrower turret damage and fluid consumption overall (settings are configurable). Feeding hot fluoroketone is on par with vanilla light-oil flame damage. Also adds a boiler to heat up your cold fluoroketone.
Small changes concerning balance, gameplay, or graphics.
Robusto Muro Reforçado com Metal e concreto, com HP 5000 e resistências elevadas.
Mods introducing new content into the game.
Simple idea of just having more enemies, with larger and/or more enemy attack groups. Comes with five preset difficulties: Easy(0.1), Vanilla(1), Vanilla+(1.75), Hard(4), and Insanity(11). Each added setting can be configured independently of the selected difficulty to personal taste. Engineer beware - they come for you.
Small changes concerning balance, gameplay, or graphics.
Adds rotatable 2x1 Containers ideal for train-based manufacturing. Compatible with Space Exploration and AAI Containers.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a single, slow, unstoppable snail that will one-shot you if it touches you. The snail (played by a small bitter) is spawned randomly within 50-100-ish spaces from your location. It's starting coordinates are displayed and briefly pinged on the map. After spawning the snail will slowly but methodically make it's way towards you. When it touches you it will kill you. Can you get off planet before the snail catches up?
Scenarios, maps, and puzzles.
CPP, but I removed the extra fluid-colored pipes because with Pymods they create a mess.
Mods introducing new content into the game.
Change and allow to customize artillery shell speed, default is now 10.
Small changes concerning balance, gameplay, or graphics.
Adjusts the Metal and Stars rocket parts to play in the spirit of Muluna
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a framework for adding semi-procedurally generated systems. Currently adds a newly single system with 6 planets. Needs play testing,balancing,polish,and final productivity researches. Should be playable.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Removes odd recycling recipes from other mods. Feel free to suggest any odd recipes you find
Small changes concerning balance, gameplay, or graphics.
Ever wanted to have some high-tech armor? Should be compatible with all sorts of mods but nothing is guaranteed! Has potential to break other mods that introduce new science packs!
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Translations for other mods.
A mod that automatically attempts to migrate prototypes from older, non-supported formats. Intended for use as a temporary fix or diagnostic tool.
Small changes concerning balance, gameplay, or graphics.
Adds the soundtrack of the game Enemy: Tempest Of Violence. 15 new outstanding musics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.