Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

BPPOil


Implements revisions alternative to the 0.17.60 oil update to keep basic oil processing non-trivial. See home thread and changelog for specifics.

Tweaks
1 year, 6 months ago
0.17 - 1.1
96
Fluids Manufacturing

Supply labs with construction robots

by Quezler

Deliver science packs without the need for sushi belts and/or inserters.

Utilities
1 year, 6 months ago
1.1
428
Cheats

One Point Oil


Allows you to set the minimum and normal values of crude-oil through mod settings.

Tweaks
1 year, 6 months ago
1.0 - 1.1
176
Fluids Cheats

Electric Boiler


Fork from Mobius1 to make it work correctly with bob's Power without unnecessary reliance on bob's electronics. Also improved some graphics. Adds an Electric Boiler building, compatible with bob's mods. Blue glow based on ElAdamo's Gas Boiler.

Utilities
1 year, 6 months ago
1.1
3.69K

Sensible Gibs


Reduces the intensity of graphical effects emitted by dying enemies, which may improve FPS during intense combat.

Tweaks
1 year, 6 months ago
1.1
1.25K
Combat Enemies

MitchPlay HiveMind Classes


HiveMind Starter Classes Choose one of 6 Classes to Start with Default, HiveMind-Default, Miner, Scientist, Military or Survival Expert; Each with Their Own Unique Starting Gear. Original Mod (MyQuickStart) made by nm9311, Re-made by MitchPlay.

1 year, 6 months ago
1.1
1.07K

Rampant (forked)

by ldinc

Forked Rampant mod. Added adjustable relation beetween distance from (0,) and evo factor. Will be deleted after resolve pull request of original modder

Content
1 year, 6 months ago
1.1
546
Enemies

Ket's infinite technologies


Adds infinite technologies for all science packs (even modded) that do nothing, but may used for testing lab setup or some challenges.

Tweaks
1 year, 6 months ago
1.1
176

Warehousing Roof


Changes the height of the warehouse and allows building under the roof

Content
1 year, 6 months ago
1.1
1.42K
Storage

Turbine Priority

by sh4dow

Adds steam engines/turbines with different priorities.

Content
1 year, 6 months ago
1.1
271
Power

Neko14789's Mod Fixes And Adjustments


Collection of multiple fixes and adjustments for things of multiple mods. Currently available: AAI Industry Mod: Set cable length of Small iron electric pole to Small wood electric pole length. Cargoships Mod: Set cable length of floating electric pole to Big electric pole length.

Tweaks
1 year, 6 months ago
1.1
34

stnapoticnitram test

by Phoniez

This is a test pack, shoo!

1 year, 6 months ago
1.1
19

[Geekbattery] Space Odyssey


Space Odyssey is a Modpack built around Space exploration 0.6

Mod packs
1 year, 6 months ago
1.1
209

Instant Technology

by eliont

Based on 'Timed Technology' by Kabaril, but doing exact opposite thing - all tech now only need materials.

1 year, 6 months ago
1.1
729

Fish Farm

by FIRE153

GO check out https://mods.factorio.com/mod/Nihilistzsche_FishFarm since they have updated theirs to include these changes. This may become more but for right now the development on this has stopped.

Utilities
1 year, 6 months ago
1.1
1.20K
Combat Manufacturing

Temporary Fix for Space Exploration(v0.6) + 248k

by esphas

Fixes the tech when you play SE(v0.6)+248k(overhaul mode): you need Carbon Fiber Reinforced Plastic to build rocket silo and satellite, and you need to launch rockets first to research the tech to make Carbon Fiber Reinforced Plastic. Fixed by adjusting the prerequisites and required ingredients of the tech, credits to @broffey (Github).

1 year, 6 months ago
1.1
1.61K

疯狂熔炉

by bot22

原料的产量严重加强,产量540

1 year, 6 months ago
1.1
949

Scan Area


Adds a tool to scan an area with the navigation satellite.

Utilities
1 year, 6 months ago
1.1
251

High-Pressure Output

by meberbs

High-pressure output to allow machines to fill high pressure pipes.

Utilities
1 year, 6 months ago
1.1
462

Silence or Prioritize your Alerts


This is built on top of Calm your Alerts! https://mods.factorio.com/mod/calm-your-alerts, and adds filtering for entities and priority alerts for other entities. Some portions of the logo are used from https://fonts.google.com/icons and its license can be found here https://www.apache.org/licenses/LICENSE-2.0.html

Tweaks
1 year, 6 months ago
1.1
152