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Tired of accidentally replacing underground-belts and splitters with transport-belts? Then this small mod is for you. When activated they can't fast-replace each other anymore. For a safer bus building. For Vanilla and for Bob's basic, green and purple belt stuff.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds personal Teleaporter to the game. A lot of Thanks to iUltimateLP and his mod SimpleTeleporters for inspiration and for the use of His Code and graphics
Mods introducing new content into the game.
穿在身上,把虫子萌倒。 Can provide special protection for the player.
Mods introducing new content into the game.
为游戏增加一个聚变反应堆发电站。 Add a fusion reactor power station to the game.
Mods introducing new content into the game.
能丢进任何物品,并自动清空。高级垃圾桶还能把丢进去的东西变成可循环利用的垃圾。 Can throw any items, and automatically empty.The advanced ashcan can also turn the discarded waste into recyclable waste.
Mods introducing new content into the game.
Plays any sound and use custom sounds in events and in chat. It's like an auto-soundboard with a soundboard. + example of auto-generated mod which adds sounds: https://www.reddit.com/r/ZwerOxotnik/comments/i0ubnz/auto_mod_generator_generates_lua_files_and/
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds a modular chest that merges into longer chests when placed next to eachother. Primarily intended for loading and unloading trains.
Mods introducing new content into the game.
Changes the Tank flamethrower to a sulfur thrower instead, with sulfuric acid ammo.
Small changes concerning balance, gameplay, or graphics.
Adds a radar that does not scan, but reveals a larger area than the normal radar.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Automatically deploys destroyer drones based on enemies around the player
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Change steam turbine priority to primary (to keep steam engines from running)
Mods introducing new content into the game.
Modifies CTRL + Click Drag to evenly distribute the items over multiple buildings. Also adds Inventory Cleanup hotkey (SHIFT+C) which evenly distributes unneeded items from inventory into nearby machines.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds early game construction robots to greatly improve the quality of life of base building. Uses the standard Factorio portable roboport mechanics. Inspired by Nanobots. Compatible with Bob's Electronics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds advanced diplomacy system, diplomatic requests, needful commands, auto-diplomacy, customizable protection from theft of electricity, custom balance settings, building prohibition radius near enemy and integration with chat mod, etc etc. Has compatibility with any PvP scenario. High performance with the system. >33 translations
Small changes concerning balance, gameplay, or graphics.
Adds sounds/tones & vocals from C&C RedAlert to play with programmable speakers.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Extends underground belt distance based on their speed. Fixed optional mod bob's logistics. Credit Schmendrick, Loren1350, for past versions
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.