Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Electric Boiler

by Mobius1

Adds an Electric Boiler building, compatible with bob's mods. Blue glow based on ElAdamo's Gas Boiler.

Content
2 years ago
0.15 - 1.1
10.1K
Power

Long and Far Reach


Long Reach. You can interact with most entities in the game far away. You can even use the map and zoom in and interact this way, as long as there is radar coverage.

Content
2 years ago
0.15 - 1.1
25.0K
Cheats

Always Day


Your planet has two suns. It's always day time around here!

2 years ago
0.13.0 - 1.1
10.4K

5x Production


This mod makes your base not so fast, all recipes are need 5 times more time, 5 times more ingredients and also 5 times more production: the balance will be not changed. Multiply factor can be changed from 1 up to 100.

Tweaks
2 years ago
0.15 - 1.1
475

Global Warming

by Mylon

Pollution will cause sea level rise and desertification. Be careful that your factory does not destroy the entire planet.

Content
2 years ago
0.14 - 1.1
620
Environment

M.I.R.V

by Klonan

Launch a M.I.R.V into orbit, then call it down for mass destruction

Content
2 years ago
0.15 - 1.1
17.3K
Combat

Logistic Technology Beacon

by Marthen

Small mod that adds logistic beacon that provide charging platform and range increase but no docking.

Content
2 years ago
0.15 - 1.1
3.52K
Logistic network

steinio's research sensor

by steinio

Additional EvoGUI Sensor which shows the research progress and estimated time of completion. ETC-calculation by Grokzen.

Utilities
2 years ago
0.13 - 1.1
2.16K

Long Inserters

by GotLag

Adds long fast, filter and stack inserters.

Content
2 years ago
0.15 - 1.1
8.55K
Logistics

Item Upgrades

by TKM

Adds upgrade recipes for many items (e.g. Wood chest -> Iron chest). Works with bobs and angels. Can be added to existing save.

2 years ago
0.14 - 1.1
1.86K

Underneathies


Based on a post from Reddit, where it was conclusively determined that Underground Belts sound much cuter when referred to as Underneathies.

Tweaks
2 years ago
0.14 - 1.1
800

Auto Research

by canidae

Automates research. Toggle GUI with Shift+T (customizable).

Utilities
2 years ago
0.13 - 1.1
40.4K

Beautiful Bridge Railway

by kapaer

Add some beautiful bridge-rails (wood, iron, stone-brick) that can be placed on water, and change default Big-electric-pole and rail-signals to be placeable on water.

Content
2 years ago
0.15 - 1.1
34.7K
Trains

Fake tiles


This mod for mod developers and scenarios. Adds fake tiles. Players can't build anything on the tiles but can walk on the tiles. Check https://github.com/ZwerOxotnik/zk-lib though

Tweaks
2 years ago
0.13 - 1.1
59
Environment

The Fat Controller


A conductor of trains.

Content
2 years ago
0.13 - 1.1
14.4K
Trains

Full Power Coverage

by Morhe

Makes the supply area for small and medium electric poles match their wire reach, so that you can get full coverage from drag-building power poles. Slightly reduces connection range to force connection ranges to even numbers of tiles, then raises power coverage range to match. Compatible with Bob's Power.

2 years ago
0.15 - 1.1
1.36K

Reinforced Walls


Gives various wall upgrades after the appropriate research.

Content
2 years ago
0.13 - 1.1
10.3K
Combat

Controllinator


Adds tools to debug combinator contraptions. Pause and simulate each step individually.

Content
2 years ago
0.15 - 1.1
444
Circuit network

Water Well (pump free water from the ground)


A water well pump, to pump water from the groundwater table.

Utilities
2 years ago
0.13 - 1.1
50.0K

Advanced Electric

by dwinks

Adds additional ranks of boilers, steam engines, steam turbines, power poles, nuclear reactors, and adds primary load versions of steam engines and turbines.

Content
2 years ago
0.15 - 1.1
6.02K
Power