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Visualize range of selected turret. Supports both friendly and enemy turrets.
Small changes concerning balance, gameplay, or graphics.
Adds a tier 2 agricultural tower which plants trees more densely and consistently.
Small changes concerning balance, gameplay, or graphics.
Scales the powerful bonuses introduced in Space Age: base productivity (Foundry, Electromagnetic plant, etc.), resource drain (Big mining drill), and science pack drain (Biolab). Each bonus has its own configurable multiplier. Compatible with any mod that adds similar bonuses.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Globally tweak the range of all electric poles and substations, including those from other mods, using a simple multiplier.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This is a balancing mod for PvP. The base game's combat is well designed to make battling biters balanced. The player always has longer range while the biters are faster. This mod balances the player's tools against themselves and simplifies building the factory.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Rocket launches emit huge pollution bursts at the silo. Pollution can be reduced with Cleaner Rocket Exhaust tech.
Small changes concerning balance, gameplay, or graphics.
Enable circuit connection on the Space Exploration's Gravimetrics Facility. Allows you to circuit control arcospheres folding. DOES NOT allow you to bypass randomized arcospheres recipes results. Lore accurate, minimal change, no performance impact.
Small changes concerning balance, gameplay, or graphics.
A simple chunk pre-generation mod that generates chunks (maps) incrementally in the background while minimising server load. This aims to prevent asynchronous crashes during multiplayer sessions.
Small changes concerning balance, gameplay, or graphics.
Author: SpiralDev Adds every single Science Pack to the Space Exploration Delivery Cannon recipe list. Updated to 2.0 by moonsteel (me) with the help of AI since me and my friends wanted it in our new SpaceEx run.
Small changes concerning balance, gameplay, or graphics.
Deadlock integration for boblogistics belt overhaul and automatic intermediary stacks generation based on subjective heuristics. Deletes all other existing stacks before recreating them from scratch. Generally it will try to create stacks for items that do not have uses other than crafting. Might add actual options if anyone cares about it. Should work with any random mod outside AB, if they don't decide to load after?
Small changes concerning balance, gameplay, or graphics.
Restores the classic accumulator charging and discharging sounds.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds a new special cerys-only recipe to allow cracking of light oil to petroleum on cerys, regardless of changes to the vanilla recipe (such as via SteamCracking), without affecting anything else about progression or giving a shortcut to anything, on or off of Cerys.
Small changes concerning balance, gameplay, or graphics.
Helps prevent the game from becoming unwinnable or where progress is near-impossible due to having enemies grow faster than you can keep up. Clamps evolution factor based on your progress through the game, but does not otherwise modify how it behaves, leaving a mostly-vanilla behavior.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.