Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

No Electric Pole Hitbox


Removes the hitbox for Electric Poles so they don't get destroyed by wandering biters.

Utilities
1 year, 6 months ago
0.16 - 1.1
1.08K

Patchwork Overhaul

by nobake

This modpack combines a bunch of standalone mods with the intention to create a full game overhaul comparable to some of the more well-known big mods. New resources, mining and smelting, oil processing, power, science, and more.

Mod packs
1 year, 6 months ago
0.18 - 1.1
110

Fracking

by nobake

Inject slurry into oil wells to get more oil out of them.

Content
1 year, 6 months ago
1.1
652
Fluids

Lumberyard

by nobake

Chop down trees within area

1 year, 6 months ago
1.1
517

Permadeath Mod


When dying, you will not respawn. Instead, you must reload the game.

Tweaks
1 year, 6 months ago
1.1
97
Combat

Recipe Stages

by kwyntes

Split recipes for complex items into stages so you know what to build first

Utilities
1 year, 6 months ago
1.1
199

Landfill Everything


This mod adds a button that will put a landfill tile under every entity if you have a blueprint in hand. Very useful for complex reactor setups and blueprinting rail.

Content
1 year, 6 months ago
0.17 - 1.1
18.3K
Blueprints

Space Loader Redux


Extends LoaderRedux by space exploration belt versions

Content
1 year, 6 months ago
1.1
2.93K
Logistics

BeltRouter Lite

by plexpt

BeltRouter lite version. 90MB->400KB. This mod allows you to route belts and pipes automatically: 1. Put the starting belt and ending belt on ground first, 2. then select the starting belt with control+right-click and 3. select a ending belt with control+left-click. Boom, belt ghosts are created! (hint: you can also disable underground belt by shift+ctrl+left-click at the ending belt)

Utilities
1 year, 6 months ago
1.1
1.93K

Krastorio 2 + AAI Industry Tweaks

by EliSc

Tweaks for compatibility/early game so you don't sit without basic automation tools.

Tweaks
1 year, 6 months ago
1.0 - 1.1
4.19K
Content
1 year, 6 months ago
1.1
1.25K
Cheats

RumRun's nuclear power plants


UPS friendly nuclear, achieved by converting a set of power plants into a single game entity. Removes all non-scalable calculations encountered by nuclear in a megabase; however, it still requires the ingredients, space, and fuel to use it.

Content
1 year, 6 months ago
1.1
285
Power

EasyCraft

by exfret

For true masochists only.

Tweaks
1 year, 6 months ago
1.1
149

Handcraft Shop

by plexpt

qol. Most machines and furnaces only require 100 iron plates to craft. OHHHHHHHHHHH!

Utilities
1 year, 6 months ago
1.1
872

spaceship_vechicle

by meifray

ride the spaceship,set the filter,may one day ship can fly again.

Utilities
1 year, 6 months ago
1.1
357

prototype_wooden_revolution

by meifray

wooden-chest: Nerf:Storage space from 15 to 5. Buff:Can be moved by belt now.

Content
1 year, 6 months ago
1.1
91
Logistics

Wret Belt Colors Fix


Fixes map colors of belts in Space Exploration and Uranium Logistics

1 year, 6 months ago
1.1
1.64K

Rubber Ducky Lite


Adds a Rubber Ducky, which will move around in water.

1 year, 6 months ago
1.1
414

FactoWorld Wars

by okonore

Mod hoi dans factorio

1 year, 6 months ago
1.1
130

Localized_Charging


A charging mod that will recharge batteries in vehicles and power armor when near a charging pole.

1 year, 6 months ago
0.14.0 - 1.1
576