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A release of .. https://mods.factorio.com/mod/Transport_Drones_Fuel
Mods introducing new content into the game.
Modified to unlock automatic range higher than 100% and change the ammo stack limit of artilleries; Boosts automatic firing range of vanilla artillery turrets and wagons to match manual firing range (default; configurable). Credit to jeff.s for the original mod.
Mods introducing new content into the game.
Adds a selection tool that can toggle train modes from manual to auto and vice versa.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod adds in modules which are adding only positive effects and allows all modules to be used in beacons.
Mods introducing new content into the game.
Start the game inside of a Factorissimo2 factory. No escape from the factory now!
Scenarios, maps, and puzzles.
Mods introducing new content into the game.
Add-on for IR3. Launch mining probes, plunder asteroids and comets, beam ores and ice back to your base.
Mods introducing new content into the game.
Add-on utility for IR3. Constant combinators in the same chunk as forestries are updated with a signal representing the number of husbanded trees.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a large, Powerful Drill and MK2. Also patch for mining resources from Space-Exploration
Mods introducing new content into the game.
This mod adds a new type of shotgun shell that is more powerful, letting you take out those hard to kill worms and biters easier. Puts those thousands of science packs to good use.
Mods introducing new content into the game.
Add some beautiful bridge-rails (wood, iron, stone-brick) that can be placed on water, and change default Big-electric-pole (now optional as Cargoships has it's own Floating Power poles) and rail-signals to be placeable on water.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Detect when a spidertron is stuck orbiting around a waypoint and set it free again.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Slow down game speed by small steps. Shift+S to Slowdown Shift + R to Reset
Small changes concerning balance, gameplay, or graphics.
The Logistic Artillery mod for Factorio allows you to complete the game without using trains. It has an easy-to-use interface and requires only steel, plastic, and explosives. The mod extends your logistic reach and prevents artillery from firing if the target net is full. There is a 200 limit of max count of logistic artillery. You can customize gameplay for you deepest wishes in mod settings
Mods introducing new content into the game.
Large total conversion mods.
This adds in new items and buildings that try to mimic vanila nuclear power as close as posible but uses items instead of fluids and heat pipes.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.