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Large total conversion mods.
Streamlines a lot of combinator mods, by having them be interchangable, share the technologies they come from, and by giving them colorcoded and simular sprites and icons.
Small changes concerning balance, gameplay, or graphics.
A small overhaul with a focus on long-distance logistics variety. Transport containerized items across land and sea using trains and ships! First, venture to the edge of your starting island using trains to find lead, then set sail for offshore oil using tanker ships, dredge metallic nodules from the seabed, and recover titanium from other islands. Finally you'll be transporting materials to faraway lava pools to smelt titansteel, an essential ingredient in rocket parts.
Large total conversion mods.
Add-on for IR3. Adds inspiration-based tech unlocks, requiring key materials to be obtained before further research is possible. A fresh game is required.
Small changes concerning balance, gameplay, or graphics.
A mod-pack which aims to make the world more interesting, and surviving... less than trivial. Gather your wits and explore a new take on Factorio progression. Keep your friends close, and your flashlights closer. It's about to get DARK.
Collections of mods with tweaks to make them work together.
Mod que importa as mecanicas do Compressed Extra Utilities, inspirado (mas não afiliado ao mod Minecraft Extra Utilities). experimental Builds: 1.10 1.11
Mods introducing new content into the game.
Science pack recipies now really require the full usage of the bobs and angel mods. All relevant bob angel items/liquids/gases are now part of the science pack recipies.
Small changes concerning balance, gameplay, or graphics.
Dieser Mod macht vieles von Krastorio 2 und Space exploration mit Hiladdar’s Kompatibel. This mod makes much of Krastorio 2 and space exploration compatible with Hiladdar's.
Small changes concerning balance, gameplay, or graphics.
Re adds the solid rocket fuel item back to the game for uses in trains, furnaces and other fueled vehicles and machines.
Small changes concerning balance, gameplay, or graphics.
Changes the antimatter/ion canister unbottling and various thermofluid cooling recipes to be usable on the ground as well, so that spaceships with onboard accelerators don't get their recipes deleted when they land on the ground.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Resizes the forestry buildings, they are chunk-dependent producers. Originally made as a 3x3, while chunks are 32x32. This mod changes the size to a 4x4 so it aligns in the chunk center. Visuals not finished 100%.
Small changes concerning balance, gameplay, or graphics.
Merges W2 with SE + K2: sometimes you will get teleported onto planets from Space Exploration universe! And many balance fixes to make it playable :) See optional dependencies for a list of recommended mods. By the way, Factorissimo buildings are cheaper here! WARNING: it's really early draft version, balance is not fully corrected yet, errors can be met – in case of problems or suggestions, reach me on Discord.
Large total conversion mods.
Integrates several of Bob's mods into the Space Exploration experience. Krastorio 2 compatible.
Large total conversion mods.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Allows specific changes to the speed of most structures. Adjusts energy consumtion and emmisions accordingly. Useful for balancing of modpacks or else.
Small changes concerning balance, gameplay, or graphics.