Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Makes lamps and modded lamps placeable on water. Useful for Cargo Ships and Beautiful Bridge Railways/Schall Overseas Railway mods in conjunction with mods that alter brightness like Clockwork.
Mods introducing new content into the game.
Mods introducing new content into the game.
A release of .. https://mods.factorio.com/mod/Transport_Drones_Fuel
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds more miniloaders from Miniloader mod for some modded transport belts. Includes miniloaders for One More Tier, Xander Mod, Iper Belt, Hiladdar's Belts and 5Dim. Adds compatibility with RitnMechanic. Includes an API for mod creators to add their own miniloaders.
Mods introducing new content into the game.
Adds Free market which works with any chest. Customizable, plain. Sell/buy items from other teams. You want more fair market with players than "Black Market"? You found what you were looking for. UPS friendly+, it works with any mod. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization Free market + bottomless storage: https://mods.factorio.com/mod/iFreeMarket
Mods introducing new content into the game.
Sorting mechanism managing items from belts to belts. 3 Tiers available (+2 with other mods)
Mods introducing new content into the game.
Mods introducing new content into the game.
This mods adds 3 new tiers of underground Space Pipe made specifically for Space Exploration. First tier is unlocked after Biological science 2 and Material Science 2
Mods introducing new content into the game.
This mod extends the existent linked belts mod by Darkfrei and adds the two higher tiers of belts from K2, and the standard space belts from SE. Darkfrei, if you see this, feel free to copy all this into your mod.
Mods introducing new content into the game.
A reliable train-based logistic system that is relatively simple to use
Mods introducing new content into the game.
Adds 2x1 thrower inserters that can launch items through the air. A fork of Renai Transportation.
Mods introducing new content into the game.
This mod adds 7 additional levels of stacking for Deadlock's Stacking Beltboxes & Compact Loaders.
Mods introducing new content into the game.
Force unhide and enable Bob's copper and stone pipe recipes when they are disabled by Krastorio 2.
Mods introducing new content into the game.
Mods introducing new content into the game.
Increase the amount of filter slots on the Stack Filter Inserter to 5.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.