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Spawns a tree at the location of a biter's death with a certain probability.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Science beakers spoil into thermonuclear detonations after 20 min (adjustable). Lose half your base to scientific hubris! Donate nearly decayed science packs to biter bases! Watch the most nervous spaceship captains in existence ship science packs around! Beautify planets with science craters! Hint:Higher quality science packs take longer to spoil. Note: For performance reasons (total freeze) when stacks of science packs exploding at once, scientific bada booms do not have the same atomic...
Small changes concerning balance, gameplay, or graphics.
A simple weather system mod for adding rain and lightning to planets with some tweaks for realism and balancing.
Mods introducing new content into the game.
This mod adds santa hats to all biters. Original mod by Danniel1220 https://mods.factorio.com/mod/biter-santaHats
Small changes concerning balance, gameplay, or graphics.
Inspired by someone's dream on the Thomas the Plank Engine subreddit. This mod aims to make it real.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Inventory items and grid equipment inside destroyed containers, like chests, vehicles (cars, tanks), will now spill over ground, instead of simply vanish. Adds a hotkey to pick items on ground with adjustable pickup radius. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Français)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hörgeräte werden eingführt und müssen produziert werden!! Hörtgeräte können an Beißern verkauft werden, um sie zu zähmen...
Mods introducing new content into the game.
Demolishers aren't threatening enough when they sneak up on you. So now they also softly play Vergil's theme music.
Small changes concerning balance, gameplay, or graphics.
Dead aliens are now good aliens! Aliens will pay for your base defense! On their death, they bring back the 0.14 alien artifact. They also drop alien ores as loots, which can be morphed into ordinary ores like iron ore. Also adds alien science pack that can be used for research in other tech mods. Well-suited for combat-heavy, no-mining scenarios. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español, and 26 Partial)
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
A collection of alien mods to add in more variety and greatly increase the difficulty.
Collections of mods with tweaks to make them work together.
Adds GUI to display evolution factor and monitor alien spawn rates. Adds progressively higher tiers of aliens (configurable) at very-late game, bringing some real challenge! (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Enemies for 5dim's mod Add a lot of new biters, spitter and spawners, recommended for experimented players, be carefull This mod include: - New spiters, biters and spawner - New experimental enemy (huge and powerfull)
Mods introducing new content into the game.
Adds laser-resistant aliens, who counter laser turrets. Also adds fire-resistant aliens, who counter flame turrets. They will put some pressure on your base defense. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español)
Mods introducing new content into the game.
Enhance the enemy AI with smarter and more challenging adversaries, similar to Rampant. This mod does not introduce new enemy types or increase enemy attributes; it solely focuses on improving the intelligence of existing enemies.
Mods introducing new content into the game.
This mod add a countdown to nauvis imploding, destroying Nauvis and altering the game loop. It also includes a new planet similar to a Nauvis Hellworld to acquire Nauvis resources later.
Mods introducing new content into the game.