Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Building materials that are over-delivered are returned to the silo and their rocket parts refunded.
Small changes concerning balance, gameplay, or graphics.
Quality now adds module slots in assembling machines and furnace (include recycler). Forked from Andrey135296's version of the mod to fix many significant bugs.
Mods introducing new content into the game.
Adds several instrument to the programmable speaker, two hypersaw ( 2second short notes for one and 8 second long for the other ), a "synthwave" (with fast attack and 8 second decay) and 5 Choirs ( Ah Eh Ih Oh Mmm) with 44 notes (F3 to C7) and samples of 2 seconds
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
灵感来源于Kil'Jaeden的quality-fluids,不过有bug不能运行,就自制了类似的mod。给纯流体原料的配方,增加把流体变成装桶的配方
Mods introducing new content into the game.
Mods introducing new content into the game.
Let you set what percentage of the items recycler return upon recycling process. It does not change the probabilities of items from scrap, only the low level ingredients that does not return lower ones (like plates, plastic etc.)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
The supersonic train mod, but I edited it so that players won't destroy every train they have in the case that someone manually controls a locomotive that can steamroll a rail network much faster than normal human reaction speed can stop it. I did not make this mod. This edit was made off of Schjefph's port of the mod for 2.0, which can be found here: [https://mods.factorio.com/mod/supersonic_trains]
Small changes concerning balance, gameplay, or graphics.
Small tweak that makes railguns vs huge asteroids more reliable by disabling the deprioritization of damaged huge asteroids by the Factorio targeting algorithm.
Small changes concerning balance, gameplay, or graphics.
Makes all solid resource patches infinite, with oil-like yield. Fully configurable.
Small changes concerning balance, gameplay, or graphics.
Permanently delete (clear) items and/or fluids in machines, transport belts, etc. in an area that you select
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
These are the Accessibility Mods that I have procured over my last ~9000 hours of factorio gameplay
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to place overgrowth-yumako-soil and overgrowth-jellynut-soil tiles over nuclear-ground tiles. Additionally, yumako trees and jellystem plants now only grow on Gleba.
Small changes concerning balance, gameplay, or graphics.
A mod that turns leftover iron ore into burnable iron dust and briquettes.
Mods introducing new content into the game.
Makes all vanilla and modded resources infinite and allows every resource to be configured as an oil-like resource, replenishing ore, or remain unmodified! Only uses the on_resource_depleted event when replenishing ore-like resources to prevent any performance issues, oil-like resources are set to infinite at startup and never need to be updated again!
Small changes concerning balance, gameplay, or graphics.
Adds "Grand Piano" Instruments in the programmable speaker to make music or musical alerts. Range of 96 notes (F1-E9), Include a set with sustained notes and a very short one for more dramatic effect
Mods introducing new content into the game.
They deliver things far far away and return to base
Mods introducing new content into the game.