Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Are you tired of only getting dirty water from actually creating purified ore? Now create it with just rocks and water! Requires 248k mod.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Some of my own adjustments to SE, including new items, recipe alternatives, and compatibility tweaks
Small changes concerning balance, gameplay, or graphics.
A WIP Mod to add my favourite Renders From the Artist zynexis, Please Support him on Youtube/Deviantart Currently there is only one picture because I lack the abillity to code a second one, but more will be here as soon as possible
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Adds 5 new balanced tiers of Storage Tanks to the game. The largest Storage Tank can hold 800.000L. Big thanks to Tyarns & Optera for inspiration
Mods introducing new content into the game.
This mod adds products and technologies for coffee and caffeine-related items. Coffee berries, coffee and caffeine can be consumed to gain temporary manual crafting and movement speed bonuses. Caffeine can also be used for other products, particularly for military applications.
Mods introducing new content into the game.
Change up vanilla to to have more functionality, though some changes may be big.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Capsules that spawn trees. Useful for pollution absorption or making your base look pretty.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
All the mods from the Martincitopants Space Factorio Video! This is a Modpack originally created by NikoMew. I remade it without Space Exploration HR Graphics since it is obsolete. Install INGAME using the manager!
Collections of mods with tweaks to make them work together.
Prevents newly built power poles from having pre-placed wires on them. You have to wire them manually!
Ore patches aren't always in the right place. Now you can move resources, ores and oil patches out of the way with precision. A slightly modified version that tries to deal with the mass ore pickup bug.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mod fixing issue with no creating biters nests in heavy forest. Now trees dont overwrite enemy bases.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.