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Small changes concerning balance, gameplay, or graphics.
Original mod by Serotonintheft A mod that adds a recipe to extract microplastics from fish. *now scales off pollution
Mods introducing new content into the game.
Adds 20 new science packs with complex recipes, to shake up your playthrough a bit!
Mods introducing new content into the game.
This mod redesigns the rocket fuel in Space Exploration by having you make liquid rocket fuel first and then fill it into empty fuel cells, when you need a carriable version for vehicles.
Small changes concerning balance, gameplay, or graphics.
This mod adds more chemistry and is intented to be played with my other mods aswell as K2, SE and BZ. This mod is inspired by Brevven's BZ mods. Most if not all art is placeholder
Mods introducing new content into the game.
An overhaul mod based on material progression. Expanded crafting system; hundreds of original sprites and icons; new buildings, technologies, toys, mechanics.
Large total conversion mods.
将高斯插件从新星工业(EI)加入到了太空探索(SE)中 Add Gauss-Module into SE from Exotic Industries
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Stops players from cheesing rocket launch product mechanics (by manually inserting cargo)
Small changes concerning balance, gameplay, or graphics.
Keep track of ghosts, find required items in storage nearby and quickly craft required items
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes concrete use iron beam from EI as rebar rather than poor iron chunk.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Increases base productivity of all machines by a configurable amount.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds some intermediates and is intented to be played with my other mods. This mod is inspired by Brevven's BZ mods. Most if not all art is placeholder
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mod that adds several different tiers of arcospheres, and changes every recipe to require arcospheres and arcosphere management all throughout the game. Recipes are automatically generated, so this should be compatible with most overhaul mods.
Large total conversion mods.
Re-balances recipes, technologies and ratios for a faster and smoother playthrough. Lessens the difficulty spikes of mid-game and end-game (but doesn't remove them!). Most overhaul mods add complexity, this one reduces it: an UNDERHAUL If you like Factorio but you ain't got time for the grinding, this mod is for you!
Large total conversion mods.