Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Necessary crafting challenge mod

by exfret

Disables any recipes that are not necessary to complete the game.

Tweaks
1 year, 2 months ago
1.1
27

murderinserter


Changes the burner inserter to murder inserter, made for fun and unrealistic Recommend backing up before using this mod

Tweaks
1 year, 2 months ago
1.1
36
Logistics

Earlier Teleporters

by _-_-_

Move Klonan's teleporters to red science. Intended for long playthroughs like Pyanodon.

Tweaks
1 year, 2 months ago
1.1
700

Early Entity Ghosts

by aron85_

Adds technology to research entity ghosts at the beginning of the game. Very useful, if you wanna know right from the get-go what the biters broke, or when playing with Bot-Start or something similar.

Utilities
1 year, 2 months ago
1.1
385

Realistic Electric Trains Krastorio 2


This mod adds electric trains which require power delivered by overhead lines.

Content
1 year, 2 months ago
1.1
1.82K
Trains

Wood_Bricks


This mod adds in Wood Bricks which are more efficent then raw wood.

Content
1 year, 2 months ago
0.16 - 1.1
157
Power

Backpack


This mod adds in an backpack which is worn instead of an armor and a powered version with its own grid.

Content
1 year, 2 months ago
0.16 - 1.1
355
Armor

Classic Factorio Basic Oil Processing


Reverts oil changes and the affected techs and recipes to the way they were before 0.17.60, allowing Basic Oil Processing to output all 3 fluid products, with the difference between Basic and Advanced being the output ratios (Advanced favors Petroleum Gas while Basic is more balanced). Includes optional settings to piecemeal disable the tech reversions.

Tweaks
1 year, 2 months ago
0.17 - 1.1
440
Fluids Manufacturing

Wood to Oil Processing


Adds a couple advanced recipes that allows converting of wood into oil products. Uses all vanilla items & fluids; no custom items or fluids added that need new chains to deal with. Does have some basis in reality. Can optionally be used along side the existing Wood gasification mod.

Content
1 year, 2 months ago
0.17 - 1.1
1.77K
Fluids Manufacturing

Jrdiver's Power Wagons

by Jrdiver

Extension for 5Dim's Trains and Equipment that gives wagons the equivlent Power armor's equipment grid and a minor storage boost

1 year, 2 months ago
1.1
119

High Caliber Guns


Projectile weapons shoot at half speed but with double or more damage per shot. Adds several new projectile weapons and entities. This mod is designed for increased difficulty enemies (deathworld), and might be overpowered for default

Content
1 year, 2 months ago
1.1
1.85K
Combat

svop mod


Первый мод

1 year, 2 months ago
1.1
16

Easier Science


This Mod makes all Vanilla Sciencepacks easier.

Tweaks
1 year, 2 months ago
1.1
374

Mirrored Refinery Recipes

by lukiono

This mod adds mirrored refinery recipes for a few mods.

1 year, 2 months ago
1.1
60
1 year, 2 months ago
1.1
22

for paranoidal


для параноидала

1 year, 2 months ago
1.1
82

Aluminium localization

by brevven

Enables alternate en locale with 'aluminium' spelling for Aluminum mod.

Utilities
1 year, 2 months ago
1.1
2.83K

Coal - Vulcanite conversion

by RexPK

Recipe extension for the mod Space Exploration to convert coal and vulcanite into the respective other material.

Content
1 year, 2 months ago
1.1
128
Manufacturing

Devterev's Warfare. New weapons,vechicles and more options for game and infrastructures


Mod adds: 25mm cannon for vehicles. New tank with a lot of weapons. New turrets: vulcan (20mm turret), vulcan mk2. Equipment for tank. New weapons: 20mm submachine gun. Lot options for game. Work with bob's mods and etc. Good game!

Content
1 year, 2 months ago
0.14 - 1.1
2.65K
Combat

Nightmare Creatures


A mod that makes the night deadly.

Content
1 year, 2 months ago
1.1
381
Enemies